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League of Legends Build Guide Author Periphetes

Urgot - The Master Goldsmith

Periphetes Last updated on December 22, 2010
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
10
15
17
18
Ability Key W
2
8
12
13
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
2/
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 8

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 22


Welcome to Urgot - The Master Goldsmith: aka "How to buttram the mid-elo metagame"

1. Intro
2. Item Variables
3. Playstyle
4. Tips
5. Item Explanations

The BIG warning is no longer necessary, however you may need to remind people that Urgot is buffed in patch 107.


I HAVE ESCAPED ELO HELL WITH THIS, STARTING FROM 1k.



-

Item variables: You will buy ninja tabi or mercury treads over boots of swiftness if there is at least 4 DPS of one type. (Or 3 dps and 2 tanks). More health pots are good if you find yourself being outharassed early on.

If they have a minimum of three players with good amounts of armor, get Black Cleaver instead of your first Bloodthirster.

-

Playsyle: GO MID. Explain to your team that you have an exploit build. While you don't NEED mid to do well with this (from experience), it's incredibly nice. Always try to aim for last hits, and if this proves difficult use acid hunter as a last hit assister. If their mid is a squishy, you can rape them in 4-5 acid hunters at level 5. Harass till they have 500 or less hp and you're ready to kill them in the duration of a corrosive charge. Don't be afraid to chase behind their turret if they only need one more acid hunter to die, just watch your health and don't go if it will take 2-3. Out-harrass or kill them until the teamfight phase, being sure to completely deny them experience and gold (chase them away from minions and don't auto-attack minions, let them push away from the enemy tower).

Once you get manamune and basic boots, run around ganking lanes if they need help. If your lanes are fine, continue to farm mid. Throughout the game, if you are not killing champions you should be farming.

During teamfights, try hard to get corrosive charge on all the enemies, then aim for the squishy. Use only acid hunter if you have to keep your distance, otherwise run in and autoattack WHILE spamming acid hunter. Ultimate is best used to stop runners rather than initiate teamfights. However, if the enemy has a very fed physical attacker feel free to swap them into your team, disabling the enemy dps and getting a kill simultaneously. Don't be afraid to harass tanks too.

-

Happy fun time tips:
-Acid hunter can lock on through fog of war if your mouse is over them.
-Acid hunter's range (even through fog) is about equal to kog'maw's rank 3 ultimate, if you can lock on.
-Don't zerg like a tryndamere. You are a heavy support dps similar to morgana.
-Don't chase for early kills (-9) unless it's a sure thing.
-Use Corrosive Charge and terror capacitor to open, then hit with a few acid hunters and if possible auto attack. Getting the acid hunters down is slightly difficult. Once you can chain 3 acid hunters you will hurt a LOT.
-Terror capacitor slows activate upon acid hunter's HITS. This means you can activate it while a missile is midair to add a slow.
-If you need to spam dps, just keep hitting acid hunter and auto attacking. Use other skills if they are up and you have the mana.
-You can use your ult to catch runners.
-Keep blue buff up as much as possible before glacial shroud.
-Shoot acid hunter at minions while killing turrets to take advantage of the trinity force damage.
-Corrosive charge on the ground gives you sight for a short time, use it to preclear bushes.
-BUY ONE WARD EVERY BASE TRIP

Item explanations:

Manamune: Infinite mana and 74 AD for 300 more gold than a BF sword? Yes please!

Boots of swiftness: Movement speed makes it easier to land ults and harrassment, plus makes escaping very easy.

Sheen: One of the few items from Trinity Force worth getting early. The burst is very valuable before you get your bonus AD higher.

The Bloodthirster x2: Tons of AD we need for taking down carries in 2-3 shots, plus Lifesteal to keep you laning well after your opponents have backed.

Last Whisper: Should be an obvious choice, this item makes it possible for you to harm tanks in any way at all.

Trinity Force: This item really puts the "got" in "Urgot". Everything about this item is great once you already AD stacked into oblivion. We get it before the final Bloodthirster so you can slow people easier in lategame when most people are somewhat tanky.

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