Build Guide by Encrypt
Not Updated For Current Season
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Hello everyone! This is my first guide so if it seems to lack any content let me know and I'll try to adjust it as soon as possible. The only reason i decided to post this guide is because i seem to see all Vaynes running a similar build which i don't use myself because i have managed to tear apart any Vayne i come across with my build, I don't know whether or not this is because I'm just a better player and have my items faster or if my build is superior so i decided to post my build here and keep some feedback. I plan on building on this guide a lot so if it seems a bit empty at the moment then you know why, I also don't know how to use a lot of the features so more content will come with time.
For this build i have decided to go 25 Armor Penetration (which comes from 9x Greater Mark of Desolation and 3x Greater Quint of Desolation of course) all together which then means if you take the 6 Armor Penetration talent, you start the game with 31 Armor Penetration which pretty much means any champion at low level will have 0 armor against you. Of course this means sacrificing survivability because you have no health quint's but i feel that if you adjust the way you play that you can make it work easily.
The 6 or 7 damage you get from the and the doesn't sound like much but i find it helps me a lot in the beginning with early kills, i usually always get first blood and i think a bit part of this is attributed to the bonus damage if you think properly 6 hits on someone with the bonus damage is 36 extra damage which can be quite a lot at the start especially with your passive proc, also it adds extra damage to each tumble which adds up as well. Feel free to switch them out for mana regeneration/CDR or Attack Speed, whichever suits your playstyle, I find this is what works for the best for me.
These are the two main variations of the build i use, I decide to go with the Tank/DPS build when the enemy team has a big damage dealer (such as LeBlanc, Vayne, Xin Zhao, Master Yi, Tryndamere or Nocturne just as examples) that seems to be chasing me down every team fight. If i remember correctly, using the Tank/DPS build you end up with 3.3k/3.4k HP and close to or over 300 damage, this combined with the fact that you have a means that you are pumping out an unreal amount of damage while still being able to last more than 5 seconds in a teamfight.
The other variation of the build is the Full DPS build which i prefer playing the most haha the reason being because you can just run around in team fights towards late game and vaporize nearly any enemy champion depending on their item build as well of course but anytime where i have managed to get the full build in one game i haven't had trouble taking down tanks, dps or support. Part of the reason is just because of the synergy between the and , Ontop of that you will have 2 attacks per second which means that even if you didn't have high flat damage you could still tear apart champions even just with the combo.
I'm by no means the best or highest ELO player but i would say one of the core components of being a good player would be adjusting your build and play style with how the game is currently going. I see it time and time again in a lot of my games, players who do nothing but copy exact builds game after game after game even when it isn't working for them, say for example you're getting devastated by an enemy LeBlanc early game, I've seen a lot of players just continue their normal DPS build and they just get killed time after time, where as i would pick up a as soon as possible and build into either a or , It doesn't matter what kind of champion you're playing, a dead champion is a useless champion so there is no shame in losing a bit of damage/mana/hp etc. for survivability, just something to keep in mind.
Ok the skills can really go in any direction after you have maxed (the reason for maxing first is because the amount of mobility and damage this skill alone gives you) after that it's up to you which route you go, i some times mix it up depending on the game but i make sure at level 5 i have a point in at least every skill. Final is obviously taken as soon as possible because of the massive damage boost you gain and also the stealth doesn't hurt, all on a low cooldown.
The skill order above is the one i most commonly use but I've found against some champions like i have an easier time if i max and Silver first, but if you're ever against a melee hero such as i would max and first because obviously, you will have a lot more opportunities to pin a melee champion rather than a ranged one, but if you're a decent player you should take anyway no matter the champion you're up against because the damage output it gives early game is far superior to Silver if you manage to get a pin.
I've tried all different variations on this hero, such as , , , and I've came to the conclusion that the best for my play style seems to be . I find myself using the combo offensively up until late game which you then start to use it for escape means. I've seen people run all the above combinations so i decided to try them all out myself and i seem to do better when i run . Really it just comes down to how you play the game, you will always choose what you prefer to use.
Thanks for reading my first guide, I hope it helped you in some way. I plan on building on this guide a lot like i said before but I have a lot of other things that need to be done at the moment so I haven't got as much time as i would like but I've given you the bare bones build which if you are a competent player, should help a lot, try my build out and let me know what you think, post links to some screenshots of scores and I'll put them up here. I have a lot of scores of my own, I've played around 30 games with Vayne and it's only the day after release, my best so far is 23/6/8. I'll post some of my own scores when i get the time.
Final Note: I know the guide looks a bit lacking in content at the moment but once i figure out how to do tooltips and get a bit more time i will adjust the guide, I posted it here just to show people the way i play Vayne and to see if people get similar results to me because i seem to tear apart all these trinity force Vaynes so easily.