Not Updated For Current Season
The world is not always as civilized as people might think. There are still those who would follow the blackest paths of magic and become corrupted by the darker powers that flow through Runeterra. Shauna Vayne knows this fact well. As a young privileged girl in the heart of Demacia's elite, her father tried to convince her of the constabulary's ever-vigilant eye. Young and nave, she truly believed that her world was one of perfect safety, until one night, when a twisted witch took interest in her father. The malevolent woman overcame her father's conciliar guard, then tortured her family before murdering them. The young Shauna escaped only by hiding herself and then fleeing once the hag had departed, plagued by the screams of her loved ones as she ran. A burning hatred was born in her that day, one that could never be denied.
Vayne was able to take care of herself using her father's money, and she began to train as soon as an instructor would have her as a student. By the time she was a fully grown woman, she had become a grim warrior. However, the fields of battle were not to be her home. Demacia needed a protector, one who hunted those lost to the darkness. Shauna used her family's contacts to become the first Night Hunter, and now her prowess is the stuff of legends. It is said that those who practice the black arts quake when they hear that the Night Hunter is on the prowl. Despite her crusade, Shauna has looked at the League of Legends in horror. There are champions who have clearly lost themselves to the blackest of magics, and who have been embraced within the League even though they should be put down for the safety of all. The time has come for the Night Hunter to execute her secret mission (not that secret) to purge the League of Legends.
Not all shadows are to be feared. At least, if Vayne has her way. (or not)
One major chapter
this build focus on the ability Silver Arrows, so that Vayne is not just another ranged carry hero with Blood Thirsty + Infinity Edge. All your damage will be about unleashing true damage from SA often. I'm not setting Pros and Cons or ability's description, cause I trust that players who seek guides have a good acknowledge about what they are looking for
I pretty much put only the major build in the Item purchased spreadsheet, that's because you are free to buy w/e is better on current match based on its events as long as u buy the core items in the sequel that i've proposed.
Pick Mercury's treads rather than Berserker's greaves if your facing enemies with high ap damage/cc capabilities.
Pick Force of Nature rather than Thorn mail if u'r facing heros with high ap damage.
Pick Stark's Fervor rather than Wit's end if ur needing to get back to base often for health problems or your team is mostly made of ad champions.
Pick Stark's Fervor rather than Frozen Mallet if your team doesn't need slow and you're not been bursted
If the players feel that this build has any future, I'll get to do updates and detailing combat techniques with screenshots.
Hope you enjoy, Thank you for reading.