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Vayne Build Guide by monsterhunter

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author monsterhunter

vayne = kite, movement speed, attack speed, and being op

monsterhunter Last updated on November 26, 2013
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
12
14
Ability Key W
4
13
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 22

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 5

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 3


Table of Contents
Guide Top

Skill Sequence

tumble This is Vayne her Q
Cooldown: 6 / 5 / 4 / 3 / 2
COST: 30 MANA

ACTIVE: Vayne quickly rolls toward the cursor's location, causing her next basic attack within 6 seconds to deal bonus damage. This ability resets the autoattack timer on cast.
The enhanced attack does not trigger against structures.

BONUS PHYSICAL DAMAGE: 30 / 35 / 40 / 45 / 50% AD



Silver Bolts This is Vayne her W

PASSIVE: Consecutieve attacks and abilities mark Vayne's target with silver rings. The third consecutive attack or spell against the same target will consume the rings, dealing true damage equal to a flat amount plus a percentage of the target's maximum health (capped at 200 against monsters). The rings are removed if Vayne attacks a different target or doesn't attack for 3 seconds.

TRUE DAMAGE: 20 / 30 / 40 / 50 / 60 (+ 4 / 5 / 6 / 7 / 8% target's maximum health)
( Each consecutieve third auto attack )


Condemn This is Vayne her E
Cooldown: 20 / 18 / 16 / 14 / 12
COST: 90 MANA

ACTIVE: Vayne fires a projectile at target unit, dealing physical damage and knocking the target back 470 units. If the target is knocked into a wall, the target takes the same damage again and is stunned for 1.5 seconds.

Normal damage: 45 / 80 / 115 / 150 / 185 (+ 50% bonus AD)
Damage when knocked into a wall : 90 / 160 / 230 / 300 / 370 (+ 100% bonus AD)


Final Hour
Cooldown: 100 / 85 / 70
COST: 80 MANA
Final Hour

ACTIVE: Vayne temporarily gains attack damage and enhances her other abilities. While Final Hour is active, Night Hunter's movement speed increase is tripled, and using Tumble stealths Vayne for 1 second.
DURATION: 8 / 10 / 12
Bonus attack damage: 25 / 40 / 55


Guide Top

Items

TO START

I take LONG SWORD over DORAN'S BLADE because it now get nerfed even more then before and not worth setting you back that 400 gold. Which might make the difference getting you're first 'core' items. That makes a big difference
FULL BUILD

- Rush Botrk

- I like Tri-Force for a couple reasons, you spam Q all day long so sheen is good. Zeal just gives even more movement speed for chases, positioning, and escapes. Phage just is even more kite and furor does the same thing and they stack.

- Phantom Dancer for obvious reasons.

- Zephyr again for the massive Momement speed and attack speed.

- Infinity edge, it goes good with the crit from Phantom dancer