Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

This build has been archived and is for historical display only

This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.

We recommend you take a look at this author's other builds.


x
Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x
Vayne Build Guide by DoctorHiruruluk

Vayne, the Night Hunter

Vayne, the Night Hunter

Updated on November 20, 2011
New Guide
Vote Vote
League of Legends Build Guide Author DoctorHiruruluk Build Guide By DoctorHiruruluk 11,772 Views 2 Comments
11,772 Views 2 Comments League of Legends Build Guide Author DoctorHiruruluk Vayne Build Guide By DoctorHiruruluk Updated on November 20, 2011
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!
Would you like to add a comment to your vote?

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

New Comment

You need to log in before commenting.

1
DoctorHiruruluk | November 8, 2011 8:08pm

I don't want to be rude or anything but I will provide you with some constructive criticism.
-Your mastery tree includes the improvement for heal and ignite when you don't bring them.
-In my opinion, the standard 21-0-9 masteries are stronger, because the heal from strength of spirit isn't effective due to Vayne's low mana pool. Also, the increased experience and buff durations helps you much more than the slight MR increase and the slight health regen.
-I like your rune page other than flat health in seals, i find armor, mana regen and even health per level to be more effective. Also, my preference for quints is flat AD for early game harass, but this is a personal choice. I think I'm probably a more aggressive player early game, reflecting off of the build and runes.
-Please leave clairvoyance to the supports. Flash/Ghost is MUCH more effective, if you want your lane to be safe without a support, buy wards, don't take CV. Exhaust is obviously the best choice for secondary summoner spell however.
-Your starting item is an incredibly strange choice... with a healer you should probably take a Doran's Blade for more harrass, without one you should take Boots 3 pots. The 3 health potions help you regen more than the regrowth pendant and 1 health potion, plus the regrowth pendant builds into nothing.
-I personally would build a black cleaver later as the armor reduction helps more late game against pesky tanks. Also, I recommend black cleaver OR last whisper, because they reduce each other's effects.
Thanks for reading my comment, hopefully you take it into consideration. Good job on the aesthetics and I'll comment to tell you the improvements if you change it. (Also, there's a typo on "information")

Will play a little, and after the results i will update/add new information in my guide if necessary. I want the best guide, so i'll take it into consideration. Thanks for the feedback. Hope i can update it in 1-2 days if i have time :)
Edit - Just wanted to say that i mostly play solo or with a friend, so i made it based on that experience. I know ranked is totally different, but even in solo sometimes you end with a good team.
1
TheGuyWhoComments (2) | November 8, 2011 12:44pm
I don't want to be rude or anything but I will provide you with some constructive criticism.
-Your mastery tree includes the improvement for heal and ignite when you don't bring them.
-In my opinion, the standard 21-0-9 masteries are stronger, because the heal from strength of spirit isn't effective due to Vayne's low mana pool. Also, the increased experience and buff durations helps you much more than the slight MR increase and the slight health regen.
-I like your rune page other than flat health in seals, i find armor, mana regen and even health per level to be more effective. Also, my preference for quints is flat AD for early game harass, but this is a personal choice. I think I'm probably a more aggressive player early game, reflecting off of the build and runes.
-Please leave clairvoyance to the supports. Flash/Ghost is MUCH more effective, if you want your lane to be safe without a support, buy wards, don't take CV. Exhaust is obviously the best choice for secondary summoner spell however.
-Your starting item is an incredibly strange choice... with a healer you should probably take a Doran's Blade for more harrass, without one you should take Boots 3 pots. The 3 health potions help you regen more than the regrowth pendant and 1 health potion, plus the regrowth pendant builds into nothing.
-I personally would build a black cleaver later as the armor reduction helps more late game against pesky tanks. Also, I recommend black cleaver OR last whisper, because they reduce each other's effects.
Thanks for reading my comment, hopefully you take it into consideration. Good job on the aesthetics and I'll comment to tell you the improvements if you change it. (Also, there's a typo on "infromation")
Loading Comments...
Load More Comments
Download the Porofessor App for Windows

League of Legends Champions:

Teamfight Tactics Guide