Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Welcome Vayne, The Night Hunter
The world is not always as civilized as people might think. There are still those who would follow the blackest paths of magic and become corrupted by the darker powers that flow through Runeterra. Shauna Vayne knows this fact well. As a young privileged girl in the heart of Demacia's elite, her father tried to convince her of the constabulary's ever-vigilant eye. Young and nave, she truly believed that her world was one of perfect safety, until one night, when a twisted witch took interest in her father. The malevolent woman overcame her father's conciliar guard, then tortured her family before murdering them. The young Shauna escaped only by hiding herself and then fleeing once the hag had departed, plagued by the screams of her loved ones as she ran. A burning hatred was born in her that day, one that could never be denied.
Vayne was able to take care of herself using her father's money, and she began to train as soon as an instructor would have her as a student. By the time she was a fully grown woman, she had become a grim warrior. However, the fields of battle were not to be her home. Demacia needed a protector, one who hunted those lost to the darkness. Shauna used her family's contacts to become the first Night Hunter, and now her prowess is the stuff of legends. It is said that those who practice the black arts quake when they hear that the Night Hunter is on the prowl. Despite her crusade, Shauna has looked at the League of Legends in horror. There are champions who have clearly lost themselves to the blackest of magics, and who have been embraced within the League even though they should be put down for the safety of all. The time has come for the Night Hunter to execute secret mission â�� to purge the League of Legends.
Not all shadows are to be feared. At least, if Vayne has her way.
To give you a great result in their games you have to make quick decisions. We have to prepare before the fight because Vayne dies very easily.
Let's do what interece.
Okay, you can use Runes in many ways, I use my pen marks with armor to give a better damage (I do not think you use other good runes here). Seals use of critical chance I will be as good in the beginning of the game and also at the end of the game (again do not think you use other good runes here). I use Glyph health per level will be as good late in the game but here you may copy or change, use the Glyph to protect themselves and survive, as stated in the beginning "Vayne dies very easily, " you can change for you or if you resist magic want to kill more be an easy kill but the choice is yours. Quintessence I use armor pen, because the more armor pen you have, the more damage you cause, you can change these runes to health so you can survive longer in team fights.
Itens are a very controversial subject, it all depends on the game situation, I put one more item in the data base for you to have that choice.
Items: "Berserker's Greaves - The Bloodthirst - Infinity Edge - Phantom Dancer" should always be used, since Vayne is a physical attack summoner, with only 4 of these items caused you a good damage.
"Cloak and Dagger" is one item that I use in case of too much CC, it's good because it has critical chance and agility and decreases the time of stuns, slows and so on.
Two "The Bloodthirst" anger help for their survival in team fight because you regenerate your health much faster and will have more AD.
Two "Phantom Dancer" will be for you to have 92% chance to critically about what will help you kill faster.
"Madred's Bloodrazor" I use in games with fewer CC because it will help kill a tank faster.
I use if the summoner spells: Ghost and Exhaust.
- Ghost to escape.
- Exhaust to kill.
You can use any spells at Vayne, you put all that will flow well, using less:
PS: Always consider using a spell to escape and another to kill or two to escape. If you use both to kill, you can die any more than necessary.