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Vayne's tumble is 3 seconds....
Should not be used for damage but for utility.
108.5 base damage - 150% of that which is 108.5 + 108.5 + 54.25 = 271.25 bonus damage which will also be amp by your critical damage.
Vayne makes her need for a phage null. Then the sheen takes forever 2 seconds to be useful again which in terms of DPS is alot less due to other items being consistently useful.
STATS:
+30 attack damage
+30% attack speed
+10% critical strike chance
+250 health
+200 mana
+8% movement speed
Combining the damage amp on tumble, sheen and crit will deal so much damage, that it would be better than just auto attacking 0.5 seconds faster, and if you tumble against the wall the animation gets cut short so you can autoattack faster than 2.5 a second, but that's really hard because it stops your kiting/chasing
No where you mention trinity force/sheen in your cheat sheet. If you are recommending a TF on vayne its a bad item.
Lets overview it.
4200 gold
Attack speed: Minute compared to a Phantom Dancer
Sheen - 20 AP which is never used. Sheen proc which is like 60 damage? every 2-3 seconds. When you have a high attack speed a B.F. Sword is a bit more expensive but gives more damage.
Phage - Helps kiting although you really don't need it for chasing the opponent.
Tumbling against the wall will make you an easy target for people since you have no where to run from them.
With red buff which slows it helps enough, it resets your auto attack timer but when you have such high attack speed the animation is actually longer than waiting.
Combining the damage amp on tumble, sheen and crit will deal so much damage, that it would be better than just auto attacking 0.5 seconds faster, and if you tumble against the wall the animation gets cut short so you can autoattack faster than 2.5 a second, but that's really hard because it stops your kiting/chasing
Tumble resets your auto attack timer so yes, you'll deal more damage by using it. Sotd gives 45% attack speed and 100% attackspeed when activated and the 5% active movement speed from Phantom dancer won't increase your kiting potential that much, you kite mostly from your tumble and comdemn.
With red buff which slows it helps enough, it resets your auto attack timer but when you have such high attack speed the animation is actually longer than waiting.
Tumble is used for the utility it brings not a sheen proc because late game it will actually lower your damage because of the animation speed that the roll takes. Therefore by building TF you are wasting the sheen proc which makes it alot less usefull and a wasted item compared to other standard ADC items.
Vaynes power in team fight comes from being able to kite the enemy, building a SoTD which gives no attack speed makes it extremely hard to kite therefore makes you an easy target for the enemy bruisers.
Tumble resets your auto attack timer so yes, you'll deal more damage by using it. Sotd gives 45% attack speed and 100% attackspeed when activated and the 5% active movement speed from Phantom dancer won't increase your kiting potential that much, you kite mostly from your tumble and comdemn.
"It can 3 shot kill most ad carries but don't use it straight away if you're fighting a bruiser or you'll lose the 45% attack speed after autoattacking three times" - I meant that, use it when he's low on health points so he'll die after the third attack, you could still activate it straight away but he'll still have at least 1/4 hp and you'll lost 45% of passive attack speed, more effective to use it later. I disagree about the Trinity Force not being viable on Vayne and what is wrong with the Champion's abilities?
Tumble is used for the utility it brings not a sheen proc because late game it will actually lower your damage because of the animation speed that the roll takes. Therefore by building TF you are wasting the sheen proc which makes it alot less usefull and a wasted item compared to other standard ADC items.
Vaynes power in team fight comes from being able to kite the enemy, building a SoTD which gives no attack speed makes it extremely hard to kite therefore makes you an easy target for the enemy bruisers.
"If you're fighting a bruiser or you'll lose the 45% attack speed after autoattacking three times" - In team fights most likely you will be attacking bruisers... Why pick this item then?
Trinity force is a very bad item on Vayne...
Also your Champions abilties part is wrong.
"It can 3 shot kill most ad carries but don't use it straight away if you're fighting a bruiser or you'll lose the 45% attack speed after autoattacking three times" - I meant that, use it when he's low on health points so he'll die after the third attack, you could still activate it straight away but he'll still have at least 1/4 hp and you'll lost 45% of passive attack speed, more effective to use it later. I disagree about the Trinity Force not being viable on Vayne and what is wrong with the Champion's abilities?
Trinity force is a very bad item on Vayne...
Also your Champions abilties part is wrong.