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Vayne Build Guide by EeJayDaGreat

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author EeJayDaGreat

Vaynemaster17 a Guide by Linkmaster17

EeJayDaGreat Last updated on July 14, 2012
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
3/
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

Everyone knows me as "Linkmaster17" it being my In-Game Name in League. This is my first guide ever so criticize me. Feel free to comment with feedback and vote!


Guide Top

Runes

3 Greater Quintessence of Attack Damage 9 Greater Mark of Attack Damage I choose these because i think every AD Carry should have these. 9 Greater Seal of Armor to protect from those pesky op early game minions, And of course the enemy ADC. ;) 9 Greater Glyph of Scaling Magic Resist For that late game MR that you will be glad you have!

Note: If you think you need to change the runes to fit your own style go right on ahead!


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Masteries & Summoner Spells

Masteries: I take these particular Masteries for more sustain and easier farming. With Vampirism + Vampiric Scepter you should be getting +22-+25 health back on each auto.


Summoner Spells: i take Flash always. The second Summoner Spell is optional/situational i choose from
Exhaust Ignite Cleanse


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Skill Sequence

I like this skill sequence cause i use Condemn as a initate/defensive tool. Lock someone against a wall with Condemn And they're pretty much toast! Unless they are toast! o.o

Maxing Tumble first as i use it to get into position for a Condemn or to just dodge skill shots also as my primary damage output aside from auto-attacks.

Silver Bolts I don't see the point in maxing this before any other skill. No need for an explanation :)

Final Hour This combined with a Condemn into a wall and they're going to run for the hills if they survive.. Also great for run-downs/dps steroid.


Guide Top

Items

Maw of Malmortius I Take this when I'm up against Heavy AP or just want the shield to dish out the most i can in team fights if and before dieing.

Optional: Frozen Mallet I Take this for the awesome boost on health and the slow is just awesome to keep them from running to the hills.

Youmuu's Ghostblade I rarely get this but its fun to use. Works great with Night Hunter And movement speed buff from Final Hour Also adds Critical Chance for Infinity Edge