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Veigar Build Guide by NoizeKill

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League of Legends Build Guide Author NoizeKill

Veigar - A Tiny Evil Archmage [[In Progress]]

NoizeKill Last updated on May 31, 2012
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Team 1

Ability Sequence

1
8
10
12
13
Ability Key Q
2
4
5
7
9
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Guide Top

Introduction



Welcome to my new guide, this time about the Evil Archmage Veigar!


Guide Top

Runes Build 1

Runes

Greater Mark of Ability Power
9

Greater Seal of Ability Power
9

Greater Glyph of Scaling Ability Power
9

Greater Quintessence of Ability Power
3



I chose these runes, just for the extra early game Ability Power boost. Remind yourself that Veigar really needs Ability Power, otherwise you will fail. Other choices can be mana (regeneration) runes. But I prefer these.


Guide Top

Runes Build 2

Runes

Greater Mark of Magic Penetration
9

Greater Seal of Ability Power
9

Greater Glyph of Scaling Ability Power
9

Greater Quintessence of Ability Power
3




This time, I took some magic penentration marks, ability power seals, ability power per level glyphs and flat ability power quintessences.


Guide Top

Items Build 1


I use this build for early game AP. When you can buy the Blasting Wand for the Void Staff, you can sell the Doran's Ring.

Sorcerer's Shoes are a MUST HAVE for an AP Range champion. These include: Veigar, Morgana, Fiddlesticks, Xerath, Lux, Ezreal? (not sure about that one) etc.
These shoes give +20% Magic Penentration. TWENTY WHOLE PERCENTS. That sure isn't bad. (Don't forget the movement speed it also gives)

After you have this item, immediately get Rabadon's Deathcap, this is the best AP item there is. You really have to buy this one first, so you can profit as much as possible from the +30% AP. This item also gives 140 AP, and that is really useful for Dark Matter, which
does damage +100% AP.

Then get Rylai's Crystal Scepter, I chose this item because Veigar is really vulnerable and needs health. This item also provides Ability Power. You can also get Archangel Staff firstm, for a mana boost, if you didn't take Clarity.

Then get the Archangel Staff or Rylai's Crystal Scepter, depending on what you chose last step.

Now get the Abyssal Scepter, for more Ability Power, Magic Resistance and to get your enemy's Magic Resistance down.

At last, get the Void Staff, for extra Ability Power and more Magic Penentration.


Guide Top

Items Build 2



This time I took other times, the Zhonya's Hourglass for some armor and the active, and a Deathfire Grasp, also for the active.


Guide Top

Skill Sequence 1

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18



Q: Most Builds max Baleful Strike first, why don't you do this?
A: I prefer this, and wanted to be "out of the box". Maybe I will add that build later.

Q: Why are you upgrading Event Horizon on late levels?
A: I only use it so I am sure my Dark Matter hits target.

Q: Why don't you MAX Baleful Strike first?
A: I don't use it for the damage until late game, I just use it to farm so I get extra Ability Power.


Guide Top

Skill Sequence 2

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

This time focusing on baluful strike, you can harrass other champions earlier in the game, you don't have to stun, because it is an on-hit ability. I maxed Event Horizon before Dark Matter, so you can stun longer.


Guide Top

Masteries

Masteries
4/1
4/1
1/1
3/5
4/1
4/
1/
1/5
3/1
1/1
3/5
1/1

A classic 21-0-9 mastery tree, I picked Mental Force Blast and Archmage for extra Ability Power, which Veigar needs to have.

I picked Expanded Mind and Meditation for extra Mana, because Veigar experiences a lot of Mana issues until the Archangel Staff has been bought.

Then I chose Arcane Knowledge for Magic Penentration and Executioner for extra damage.


Guide Top

Pros / Cons 1

Pros


  • Good AoE Damage
  • Nice stun, to save you and your allies
  • Ranged, so you can attack from a distance
  • Awesome late game

Cons


  • Squishy early game
  • Vulnerable
  • Mana problems early game