get
prime

Veigar Build Guide by Terrizon

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


19K
Views
0
Comments
2
Votes
League of Legends Build Guide Author Terrizon

Veigar Jungle? Are you trolling?

Terrizon Last updated on August 2, 2013
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

2
5
8
10
13
Ability Key Q
1
3
7
9
12
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Table of Contents
Guide Top

Introduction

Hello!
You can call me Terizon. I was playing a few games the other day and decided to try jungle Veigar. Of course, my teammates were yelling "NOOB qq smd l2p you suck plastic 5 so stupid!" but I really didn't care cause I got fed. The goal of a jungle veigar is to get your kills and carry your team to Victory without feeding. I recommend this guide to more advanced players who know what they're doing.

Remember with Veigar Jungle, you can kick some major ***.


Guide Top

Runes

AP AP AP AP AP AP
With your Q fully farmed from all those jungle creeps your AP should be pretty darn high. The more the merrier. Having ALL AP runes will not only increase your damage but it'll make your beginning AP awesome.

Seal of Ability Power x9

+0.59 (9) =
5.31

Mark of Ability Power x9

+0.59 (9) =
5.31

Glyph of Ability Power x9

+1.2 (9) =
10.8

Quint of Spell Vamp x3

+2% (3) =
6%

Quint of Ability Power x3

+4.95 (3) =
14.85

Combined,
Your starting AP (not to even mention Masteries) would end up being
about 36.

But

You can also pick to use Spell Vamp Quints for a little boost on the health you steal. Spell Vamp takes the amount of AP damage you deal and give a fraction of it back to your health just like Life Steal except for AP champions.

Let the bodies hit the floor.


Guide Top

Masteries

4 points in Sorcery
2 points in Butcher
4 points in Blast
1 point in Arcane Knowledge
1 point in Havoc
3 points in Mental Force
1 point in Spellsword
4 points in Archmage
1 point in Executioner

Offense 21

4 points in Durability
2 points in Tough Skin
1 point in Bladed Armor
1 point in Hardiness
1 point in Veteran's Scars

Defense 9


Guide Top

Items