Veigar Build Guide by Melink422

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League of Legends Build Guide Author Melink422

Veigar: The Definition Of Pain

Melink422 Last updated on May 24, 2012
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by Melink422 » December 26, 2011 11:35pm | Report

You're welcome and thanks for the vote!


Thanks to JEFFY40HANDS and Vort for the great signatures!
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by Melink422 » January 5, 2012 2:33pm | Report

To all voters: I would very much appreciate it if a comment is left along with your vote, especially if it is a downvote so that I at least know why I am receiving a downvote and what I can do to improve the guide. Thanks!

Side note: I'm in the process of creating a new section on laning opponents that covers just about all the even semi-reasonable opponents you might see in mid lane.


Thanks to JEFFY40HANDS and Vort for the great signatures!
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by chowaniec » January 9, 2012 12:32am | Report

I think u have to get voidstaff earlier. I take it before rabadons and farming more ap with Q.

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by Melink422 » January 9, 2012 12:03pm | Report

An earlier Void Staff is always an option, especially if the enemy is stacking magic resist against you. However, if you prefer to rush the Void Staff you might want to consider switching your marks and/or quintessences away from magic penetration to something more useful, such as flat AP or AP per level marks and/or quintessences.


Thanks to JEFFY40HANDS and Vort for the great signatures!
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by Melink422 » January 11, 2012 6:47am | Report

Thanks everyone for the 50,000 views! Hope you have gotten some use out of my guide and maybe learned a thing or two!


Thanks to JEFFY40HANDS and Vort for the great signatures!
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by Shoftiel » January 12, 2012 1:17pm | Report

Thanks for the guide. I've poked around with Veigar some, but always felt that my damage output was not what it should be. Looking forward to giving this build a try. I think one of the main things that stands out is your detail and explanations of how and why you are selecting your items and such. Will definitely be upvoting.

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by Melink422 » January 13, 2012 9:45pm | Report

I'm glad you enjoyed it! If you have anything you still are wondering about or something you think can be added, let me know!


Thanks to JEFFY40HANDS and Vort for the great signatures!
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by FreestyleKneepad » January 15, 2012 11:23pm | Report

Great job on the guide, very well laid-out.

I don't agree with maxing Baleful Strike last because it's extremely useful as reliable damage early on before Event Horizon has been leveled, but I can see how it would work.

+1


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by Melink422 » January 26, 2012 5:03pm | Report

Thank you very much, I appreciate it. For me, I prefer leveling up Baleful Strike to level 3 and then leaving it there until the last two levels because it reliably kills creeps at half health or more, depending on your AP. I'd take the team usefulness of an extra second long stun from Event Horizon so that I can get away or just keep down the heavy enemy damage dealers. Or Irelia. :D


Thanks to JEFFY40HANDS and Vort for the great signatures!
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by SpartaDeathAngel » June 30, 2012 4:35pm | Report

Great Guide! Add color on the Gameplay section to make it more interesting. +1


If my comment helped you in any way, feel free to click on the +Rep button!

Check out my Karthus guide right here!

Karth Vader: Join The Dark Side By SpartaDeathAngel
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