Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

MOBAFire's first Mini Guide Contest of Season 14 is here! Create or update guides for the 30 featured champions and compete for up to $200 in prizes! 🏆
This build has been archived and is for historical display only

This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.

We recommend you take a look at this author's other builds.


x
Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x
Veigar Build Guide by TheOutcast

Veigar - The Tiny Master of Nuking

Veigar - The Tiny Master of Nuking

Updated on June 28, 2011
New Guide
Vote Vote
League of Legends Build Guide Author TheOutcast Build Guide By TheOutcast 10,012 Views 3 Comments
10,012 Views 3 Comments League of Legends Build Guide Author TheOutcast Veigar Build Guide By TheOutcast Updated on June 28, 2011
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!
Would you like to add a comment to your vote?

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

New Comment

You need to log in before commenting.

1
mobafire4 (2) | June 29, 2011 5:30am
Don't worry, you did a great guide, full of colors and everything.
It's just me! I really dislike maths mistakes :p.

However, great job for a first guide. I hope I'll see its upgrade.
Good luck!
1
TheOutcast | June 28, 2011 4:50pm
Thanks for the feedback, I'll update/change it once I get more free time. The quints was a typo and I didn't even notice. Thanks for the explanations and suggestions. This is my first guide so I knew I was going to make mistakes but what do you learn from getting something right on the first try anyways?
1
mobafire4 (2) | June 28, 2011 5:52am
Voted -1
Hi The Outcast !

First of all, thanks for posting an other build of veigar on mobafire.
However, I must downvote this build for the many logical mistakes in it.
I don't dislike you build, what I dislike is the maths behind it that makes it much better than it really is.

Let me explain :
Quoted:
x9 Greater Mark of Magic Penetration. These help make your early game harass much better, and work well throughout the entire match as enemies begin to get more MR.

It doesn't help you much in early game! let's do some maths :
Most heroes have 30 MR early game. (you can check that)
therefore if there is no magic penetration, they take 76.9% of the damage output.
now let's apply the marks penetration.
Your opponent has now 27,4 MR. (30*(1-0.0855) = 27.4)
hence the opponent takes 78.47% of the damage output.
therefore your gain in damage is about 1.97% !
So at level 1, with only baleful strike, which deals 108.27 magical damage (90 + (15+14.85+0.6)*0.6), you do 2 more damage !
Great increase in harass, isn't it ? It will take about 2 seconds to most heroes to heal that back.
You can argue that I forgot the Archaic Knowledge bonus.
Quoted:
Archaic Knowledge For 1 mastery point, getting 15% magic penetration is pretty nice. This works well with the magic penetration runes, giving you a great early game harass.

Alright, but I must tell you something, it doesn't make a 23.55% magic penetration !
Magic penetration is not additive, it's multiplicative! Therefore what you said about void staff :
Quoted:
Void Staff : The 70 AP is just a bonus to this item's passive. The 40% magic penetration combined with Archaic Knowledge gives you a total of 55% magic penetration, so you should be shredding through tanks.

it's wrong again! It seems that you think that magic penetration is additive, while it's multiplicative. What does it mean ? It means that if you combine your marks with Archaic Knowledge, you have 1-(1-0.0855)*(1-0.15) = 22.27 % magic penetration not (0.0855)+(0.15) = 23.55%.
Doesn't seem to be much of a difference ? let's add the void staff passive.
With additive, you'd get 23.55+40 = 63.55% Magic penetration (btw you had forgotten to take into account your marks in your result).
With multiplicative, you get 1-(1-0.0855)*(1-0.15)*(1-0.4) = 53.36%. It starts to make a lot, don't you think ?
But let's come back to early game, you have Marks and Archaic Knowledge, so 22.27% magic penetration. Hey that's a lot ! Maybe I will harass them a lot with that ... Well, not so much.
After application of the magic penetration, the opponent has 23,32 MR.
Therefore he takes 81% of your damage output, and your increase in damage is around 5.14% !
If we suppose you're at lvl 1 again, with your 108.27 damage baleful strike, you make 5.56 more damage, so barely nothing.
Besides, how do you intend to harass and farm ? You have a very low mana regeneration.
Considering you have a Doran's ring and your natural mana regen, plus the meditation masteries, plus perseverence, you have 16.12 mana regen per 5 sec. Therefore, if we imagine your mana is almost empty, you'll have 23 mana regen per 5 sec.
Therefore you will need 14.1 seconds to refill your mana, in order to cast a baleful strike. Therefore if you farmed a little and if we suppose you start your harass at lvl 3. You'll have to focus your opponent during 2 full minutes to be able to kill him, which means he will go back to base when low life and come back 30 seconds later. While you harassed him, he could get some free farms, that you gladly sacrificed in order to harass him. In the end, when he comes back, you'll have gained 2 more AP, and he will have made more kill creeps than you, having more money than you, he can spend some of it in health potions. Besides you will be low mana, while he will be full health and full mana, as you are squishy, it will be time for you to go back to base, and you'll have not much money (and AP), as you didn't farm.
Veigar is not an harass player, forget about that.

One more thing : you sacrifice your quickness masteries, in order to pick the expanded minds masteries. I suppose your calculation was to enhance your mana regeneration ? Well it doesn't makes much of a difference, and if your build is complete, you only gain more 15 AP. It doesn't really improve it in early game : you gain 0.7 mana regen per 5 sec...
And in the end, you'll have over a 100 mana regen per 5 sec, when your mana pool is full and even more when empty, if you can empty it.

By the way, you only have 3 quintessences, not 9....
Loading Comments...
Load More Comments
Download the Porofessor App for Windows
League of Legends Build Guide Author
Veigar Guide
Vote Vote
Veigar - The Tiny Master of Nuking

League of Legends Champions:

Teamfight Tactics Guide