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Recommended Items
Spells:
Flash
Exhaust
Items
Ability Order
Blast Shield (PASSIVE)
Vi Passive Ability
Introduction
And what can I say, it turned out working pretty well... Maybe quite too well if you ask me, I'm a bit scared of what I've created.
(Fking up LoL)
PROS
+ Ranged harass with E
+ Can focus the ADC in laning phase easily just by pressing R
+ Safe poke with Q cause of your passive shield
+ Mobility with your Q (Wall Dashes)
CONS
- Can be poked heavily by a fed ADC (can be avoided by not feeding them, pro tip ;) )
- Needs a useful ADC on your side
- Cries of teammates in champion select after picking her, pff, filthy casuals
+ Ranged harass with E
+ Can focus the ADC in laning phase easily just by pressing R
+ Safe poke with Q cause of your passive shield
+ Mobility with your Q (Wall Dashes)
CONS
- Can be poked heavily by a fed ADC (can be avoided by not feeding them, pro tip ;) )
- Needs a useful ADC on your side
- Cries of teammates in champion select after picking her, pff, filthy casuals
Vi charges a shield over time. The shield can be activated by hitting an enemy with an ability.
Great for Poking without taking too much damage, can also be used to counter Ignite by, as an example, Q'ing into a minion.
Cost: 50/60/70/80/90 Mana
Range: 250
Vi charges her gauntlets and unleashes a vault shattering punch, carrying her forward. Enemies she hits are knocked back and receive a stack of Denting Blows.
I usually use this for (dis-)engaging and poking.
Cost: Passive
Range: Self
Vi's punches break her opponent's Armor, dealing bonus damage and granting her Attack Speed.
Actually rather needed during longer fights. I recommend using this for harass just in case the ADC is alone for the moment.
Cost: 60 Mana
Range: Self
Vi's next attack blasts through her target, dealing damage to enemies behind it.
Used for harass from a safe distance and AA-cancelling.
Cost: 100/125/150 Mana Mana
Range: 800
Vi runs down an enemy, knocking aside anyone in the way. When she reaches her target she knocks it into the air, jumps after it, and slams it back into the ground.
Great for catching a single target for ganks or other attempts on killing the carry.
->
-> AA
for Harassing while Blocking Damage through
-> -> AA -> -> AA -> -> AA
All In Engage. Useful for starting a gank by CC'ing and focussing the Carry.
-> -> AA x2 -> -> AA ->
All In Engage with saving the Ult for follow up (as an example if the enemy flashes away)
Note: Titanic Hydra can be used anytime before hitting with an E AA
for Harassing while Blocking Damage through
-> -> AA -> -> AA -> -> AA
All In Engage. Useful for starting a gank by CC'ing and focussing the Carry.
-> -> AA x2 -> -> AA ->
All In Engage with saving the Ult for follow up (as an example if the enemy flashes away)
Note: Titanic Hydra can be used anytime before hitting with an E AA
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