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Vi Humor Guide by Kennizz

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Kennizz

VIsion Is The Key Of Supporting

Kennizz Last updated on October 7, 2015
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
14
15
17
18
Ability Key W
3
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 9


Guide Top

Introduction

Why play META Supporters like Alistar or Morgana if you can add a bit of imagination to create something new. Something the world hasn't seen yet. Something like... Vi, Support Vi. After bringing Ahri and Miss Fortune AP Support to life I tried to form a Top / Jungler focussing on All In - Damage into a useful Supporter. I got Level 5 Vi within few days just by playing her as a Support.
And what can I say, it turned out working pretty well... Maybe quite too well if you ask me, I'm a bit scared of what I've created.




(Fking up LoL)


Guide Top

Pros / Cons

PROS

+ Ranged harass with E
+ Can focus the ADC in laning phase easily just by pressing R
+ Safe poke with Q cause of your passive shield
+ Mobility with your Q (Wall Dashes)

CONS

- Can be poked heavily by a fed ADC (can be avoided by not feeding them, pro tip ;) )
- Needs a useful ADC on your side
- Cries of teammates in champion select after picking her, pff, filthy casuals


Guide Top

Spells



Can be useful in any situation. Engaging, disengaging, you know the deal.



Either you go the standard path and take Exhaust like most of Supporters do...



... or you try to secure a kill early by picking Ignite.


Guide Top

Runes

Runes

Greater Seal of Armor
9

Greater Glyph of Magic Resist
9

Greater Mark of Armor
9

Greater Quintessence of Armor
3

Those are my Standard Runes for a Support. They give Vi Early Game Tankiness to achieve high sustain.


Guide Top

Masteries

Masteries
1/5
1/5
4/1
1/1
3/5
1/1
1/1
3/5
1/1
1/
3/
1/
3/5
3/1
1/1
1/5
1/5

Masteries for an AD-based Supporter. I put 4 points into Sorcery to be able to reach 40% CDR with Ionian boots if a tank isn't needed.

I recommend 1 point in Fury instead of Butcher because it's not quite in need with your Relict shield passive.


Guide Top

Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Similar to a top lane Vi. Focus can be changed to E>Q>W if you need a safer harass in laning phase.


Guide Top

Abilities



Vi charges a shield over time. The shield can be activated by hitting an enemy with an ability.

Great for Poking without taking too much damage, can also be used to counter Ignite by, as an example, Q'ing into a minion.



Cost: 50/60/70/80/90 Mana
Range: 250

Vi charges her gauntlets and unleashes a vault shattering punch, carrying her forward. Enemies she hits are knocked back and receive a stack of Denting Blows.

I usually use this for (dis-)engaging and poking.



Cost: Passive
Range: Self

Vi's punches break her opponent's Armor, dealing bonus damage and granting her Attack Speed.

Actually rather needed during longer fights. I recommend using this for harass just in case the ADC is alone for the moment.



Cost: 60 Mana
Range: Self

Vi's next attack blasts through her target, dealing damage to enemies behind it.

Used for harass from a safe distance and AA-cancelling.



Cost: 100/125/150 Mana Mana
Range: 800

Vi runs down an enemy, knocking aside anyone in the way. When she reaches her target she knocks it into the air, jumps after it, and slams it back into the ground.

Great for catching a single target for ganks or other attempts on killing the carry.


Guide Top

Combos

-> -> AA

for Harassing while Blocking Damage through



-> -> AA -> -> AA -> -> AA

All In Engage. Useful for starting a gank by CC'ing and focussing the Carry.



-> -> AA x2 -> -> AA ->

All In Engage with saving the Ult for follow up (as an example if the enemy flashes away)



Note: Titanic Hydra can be used anytime before hitting with an E AA


Guide Top

Some of my Vi Games





So our team got rekt in that game



But Vi Support allows me to withstand even these kind of games


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