Vladimir Build Guide by badass119
Not Updated For Current Season
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
This is just the build items, masteries, skill order and runes. im not gonna go into full detail about how to play him and all the items that build into the more expencive items cuz thats common sence to buy the peices in the recipe.
This is simply for Vlad users who know how to use him and are looking for an amazing build to try out. i think its the best but thats yet to be debated. The build says 3800 HP And 499 AP but when im editing it, it shows over 5000 HP and 799 AP so its not takeing his Passive into account. But yea its got well over 5000 HP =). I wish anyone who uses my build the best of luck. I am in no way claiming to have the best build possible but i think that it is a great build no less.
Please feel free to comment if you have any ideas that can improve my build. and as always Flamers and ragers/haters need not comment as i will simply ignore your post and you'll just make yourself look worse. =)
I Chose mostly all HP Runes as Vladamir sacks HP to cast his spells and if your loseing life to cast spells would you just wanna have a boat load of HP?
You could also go all AP Runes to benefit Transfusion but i prefer HP myself.
My mastery selection was pretty much grabbing everything that didnt have somthing to do with mana or physical attack. However there were a few minor scenarios where i had no choice to get to more powerful masteries. Just take my Masteries and use them as a centerpoint and go from there.
My items speak for themselfs, Each and everyone of them serve to be a fantastic fit for Vlad and makeing him really stand out as a tank. In my personal opinion you really cant get a better build for this champion.
Each item has either HP, Life/spell steal, AP or HP Regen or some of all of them.
which is exactly what vladamir needs in every aspect. in my opinion anyone who tries to stack high ammounts of armor on a vlad hasnt grasped what an AP tank is. AP tanks should be able to grab TONS of HP and still be able to hit somewhat decently against enemies and the spell vamp is a absolute must have for any AP tank. Especialy Vladamir, It totaly compliments his Transfusion and Tides of Blood stacks.
This build is extremely expencive but even just finishing the recipes and getting the peices for most of them also serve to be very beneficial to Vlad.
I prefer to max out all the other spells before the pool Because the pool takes SO much HP to cast and early to mid game your wanting to stay in the lane as much as possible and even if you were stacking nothing but AP it takes 4-6 Transfusions to make up for the loss on Pool. Its just not worth it till late game so max out everything else as u can with Transfusion in priority then get the pool last.
Vlad seems to be very good at harrasment when i play him rather than being able to run in for the kill. so i chose Ignite to better serve him as they run away from his harrasment.
I chose heal also simply because he uses HP to cast his spells therefore you probly want to have that heal handy when ur chaseing down a gank with ur buddies and u wanna get that last tides of blood off without bringing your hp low enough for you to be easy one hit.
Play carefully with Vladamir early game use harrasment to your advantage, Mid game you should have enough HP and AP by now you can take a few hits and push people past theyre turret keeping them from getting experiance, Your going to out level your enemy quite easily especialy if your laneing middle, because of the long range on both your ultimate and tides of blood and transfusion makeing you able to take a hit from the turret and grabbing that last hit and makeing it out from the turret with almost no hp loss,
Vladamir late game is an AMAZING carry if you havent steadily fed the other team of course. Its obvious that Vladamir will have issues with champions that have extremly high Attack damage. Which is another reason i chose a build with so much hp to pretty much counter that being a factor. Having all that HP and the Ability power to back it up with transfusion heals makes you able to take heaps of damage and gain all that life right back within a matter of seconds end game.
Early game you just need to be careful about yout timeing on ganks or chaseing enemies at the right time ect. the best thing for you to do early game will be to play lane control and use your range and transfusion to your advantage. you might not be able to kill someone early on but you'll make them think twice about trying to push you back haha. Vladamir can strike fear into the eyes of his enemies early game and grab that intimidation factor that really helps for gaining levels over your enemy. If you want to jungle on this charecter or looking to grab a few blue or red buffs if your jungler doesnt mind then you can go ahead and do that past lvl 7.
Pros / Cons
Cons: Squishy early game and can be ganked easily if you try to play aggressivley.
Costs HP to cast spells.
AD Champions can hurt you untill mid to late game.
Pros: Extremly good carry late game.
Amazing AP tank can eat alot of damage.
Able to stay in lane for very very long periods of time.
Masterful minion killer.
Very unique playstyle.
Early game harrasment is no challenge for this champion.