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Vladimir Build Guide by Djwashcloth

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League of Legends Build Guide Author Djwashcloth

Vladimir - Solo Mid

Djwashcloth Last updated on September 25, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
13
15
17
18
Ability Key W
2
8
10
12
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Guide Top

Introduction

Updated version is better then first version


Comment and Vote Up if you like, or down if you dont


This is my first build and it is for a pure AP Vladamir with some CDR but really no armor because i find that vladamir stacking HP doesnt get enough bonus AP but vladamir stacking AP gets a decent amount of HP bonus due to his passive. This build is just for soloing middle otherwise it is really innafective. so, hope this build will benefit you.


also im trying to reach a high amount of referalls if you like this guide vote +1 and just make a new account with this link and get it to level 5 (you dont need a real email adress) http://signup.leagueoflegends.com/?ref=4e2ef35ae9881008260117


Guide Top

Pros / Cons

Pros
Great damage
Q and W heal him
AP converts to HP
W can dodge any abilities and ultra's like Ashe arrow and ezreal Ult
No mana

Cons
Bad early game due to cooldowns being fairly long
champions with stun can get him fairly easily


Guide Top

Summoner Spells

Teleport - teleport is pretty self explanatory, get back to lane quick or teleport to a different lane to help your team
Ignite i take ignite next because it is nice for finishing off those runners

Other Options


Ghost - used for chasing and/or running
Exhaust - chasing and/or running


Guide Top

Items

Endgame Items

----- Mejai's Soulstealer - Ionian Boots of Lucidity - Void Staff - Rabadon's Deathcap - Rylai's Crystal Scepter - Will of the Ancients is your final build which will get you a very good sum of AP and if you stack full mejai's (which shouldnt be too hard) you get max CDR and amazing AP

First Item


First off when the game starts you buy an Amplifying Tome which gives 20 AP and about 38 bonus HP due to your passive. Now due to vladamirs amazing middle strength against most champions you get to stay in lane all the way till you can buy Mejai's Soulstealer without much trouble

Next Few Items


if you are doing good in lane (which you should be able to) Buy your Ionian Boots of Lucidity and then start stacking your mejais a bit until you have enough money for a Needlessly Large Rod and build yourself a Rabadon's Deathcap with that you will be hitting insane amounts with transfusion

Final Items


After Rabadon's Deathcap buy a Will of the Ancients, to add more HP gain from abilities. Then get a Void Staff IF neccessary if not get one of the other items, Then buy a Rylai's Crystal Scepter to ice the cake adding a nice slow to your opponents. Voila you have finished the build and you can own some noobs


Guide Top

Other Items

Situational Items


If Void Staff is not absolutely needed take one of these items

Hextech Gunblade - Spell vamp, AP, HP (from passive) plus a slowing + damage passive.... The only reason i dont take it in my items is because i usually dont need the extra Spell vamp

Warmog's Armor if enemy team is all fairly squishy or atleast low MR

Abyssal Scepter - can swap out something for this if you have a fairly AP heavy team and wanna help them do more damage, but really if they are AP heavy they should have their own mpen


Guide Top

Mastery

I go 9/0/21 using the 9 points in Offence for 15% magic penentration
Offence
Archmage's Savvy i chose this for the obvious reason of more AP = more Spell damage + more HP
Deadliness - I chose this one just to move up to the next tier
Sorcery - I chose Sorcery for the CDR which is required to spam transfusion more often in a fight
Archaic Knowledge - I again this is a pretty obvious one but i will explain anyways, i chose this one to make up for not getting Magic penetration earlier in the game
Utility
Spatial Accuracy - Faster Teleport + Lower CD
Good Hands - Everyone dies at some point well with this you spend less time dead
Perserverence - HP regen
Awareness - More experience gain = Level faster then other mids
Greed Kinda pointless but it helps a bit +6 gold a minute
Utility Mastery - Blue buff on vladamir is amazing, having it last 30% longer is even better
Quickness Vladamir is quite slow so this helps speed him up
Intelligence - Cooldown reduction
Presence of the Master - Using summoner spells more often


Guide Top

Summary

i hope you enjoy my build for vladamir