get
prime

Volibear Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



882
Views
0
Comments
0
Votes
League of Legends Build Guide Author

Volibear - tank/killing machine

Last updated on August 21, 2012
Like Build on Facebook Tweet This Build Share This Build on Reddit

Armor

[VS]

Magic resist

Ability Sequence

1
14
15
17
18
Ability Key Q
3
4
5
7
9
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

Welcome to my volibear guide. This is my first guide so dont judge me if i do something wrong. Also sorry if i make mistakes in writing since english isnt my mother tongue. In this guide i would like to show you how to build volibear with a high damage output and still be tanky (lots of health and armor). I love playing volibear and i hope you will enjoy playing him with my build.


Guide Top

Pros / Cons



Pros:

+ Hard to kill
+ High damage output
+ Good initiator with his Q
+ Great at 3v3s and 5v5s (top or bot)
+ Hard to chase with his slow
+ Pretty easy to learn
+ Also a good junger



Cons:

- Can be stoped with CC
- High cooldown on his W (also needs stacking to activate)
- Problems with his ultimate


Guide Top

Masteries

Masteries on both guides are the same and often consider as classic for tanks (9-21-0).


Guide Top

Skill Sequence

A lot of people will wonder why i choose this kind of skill sequence.

Explanations :

- Take a point in this first but max it last. The "fling" from this skill can save your allies life or get a first blood for your team.


- Take a point in this second and max it third (after W and ult). You can combo this skill with the Q for the same reasons above. The fear effect on the minions helps you farm.


- Take a point in this third but max it first. It is your main damage source and the passive from this ability grants you atack speed.


- As usual take a point in this at level 6, 11, 16. Use it in team fights to help your team and maybe pick up a kill.