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Volibear Build Guide by DekeGlyph

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author DekeGlyph

Volibear: The Jungle Tank

DekeGlyph Last updated on February 4, 2012
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Ability Sequence

3
14
15
17
18
Ability Key Q
1
4
5
7
9
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


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Volibear Jungler

Volibear makes a great jungler with his ability to pull out a single opponent early game, and can become a large tank late game. I've been working on my Volibear for a while and started to enjoy his jungling capabilities. His "q" speed is great for running around the map. "w" of course is great for big damage and "e" for great control. Volibear's "r" isn't the strongest ability but it's a great mass damage dealer. It makes you into a good threat in team fights. His passive is great late game for keeping you alive in team fights.


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Jungling - Ganking

I like to start on the blue with Volibear as it gives a quick level 2. If the nearest outside lane has a low mobility opponent going for a level 2 gank isn't a bad idea. If you do plan to go with early gank get your "q" at 2 and "e" at 3. Normally I do the full cycle before ganking, blue, wolves, wraiths, golems, red then you're level 4 usually with 1 health pot left, full health and passive available. Teleport back get lvl 1 boots and go on the gank run. Because of the ability and rune choices volibear has good survival against AD in the early game.
In early to mid game, ensure you're ganking from the bushes. Most people use their "q" to go after the opponent right away. I recommend if you're coming from behind to save your "q" for when they run. Use your "e" to slow them up if they first turn to run or to clear away huge creep waves. Being aggressive is a good thing as volibear can take the damage early because of his passive heal.
Late game you are a tank and should be a main initiator. If you can pull out a champion with "q" then use your "e" to slow down his support while your team burns him down.


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Item Choices

The items listed above work for the best case scenario. I replace the Wriggles with Atma's at game end. You can get Atma's before the 2nd Warmog's but I usually find having the higher HP being more beneficial.

Of course if you feel that your opponents damage is lacking you can go with more damage and less protection. With the armor pen runes you can do some nice AD.

When I look into an AD build I switch the first Warmogs for a Frozen Mallet and switch out the veil for bloodrazor.


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Summary

I hope you find this guide helpful and enjoy playing Volibear as a jungler.

Cheers!