Hello MobaFire to my guide about Warwick. This happens to be my 1st guide on mobafire so please if you have any thoughts or see something I should fix just please leave a comment and I'll do my best to reply. Also please don't downvote after about 1 chapter for all my explanations are in this guide. If you still feel like downvoting at the end please leave a comment on why.
Phenominal Pros/Cruddy Cons
Now Warwick has a plethora of great qualities, But there's also Cons. Here are most of the Pros/Cons related to Warwick.
- Late game huge damage and attack speed
-Combined with Wriggle's Lantern kills mobs of minions in seconds.
-Fun to Play and not that difficult.
-A Ultimate with suppression.
-Ulti can be stopped if hit
-Can't gank effectively till level 6
This Subject is a little different than others. Warwick has a lot of choices for masteries. In
my guide the object is to jungle effectively then Gank/Lane the rest of the game So, I pick 21/0/9. With this you can handle laning more efficiently when fighting someone like taric or any tank really. The utility is for the buff longevity. As it is, A longer blue/red buff can sometimes win the game. If you don't like 21/0/9 another much used build is 21/9/0. It still gives you damage but also defense for tanking other dps champions. If you prefer 21/9/0 I suggest paying a visit to jhoijhoi's guide. Either way the 21 points in offense will result in more minion kills and possibly more champion kills for champions who have under 40% hp take more damage from you.
Greater Quintessence of Attack Speed: I picked this rune for warwick is primarily really about lifesteal,damage and attack speed to me. This is a really nice boost to your attack speed and can end up getting you some of fast champions instead of dying while chasing them. example: Miss Fortune
Now that I have said I like lifesteal,damage,att. speed and anything related to them like armor pen. and skills that attack yet still heal you. With that said you can see why I'd pick those Runes. Of course there are many other builds, but my guide is built on these runes.
This is where I'll explain the different Items you should buy and what they affect about warwick. The one I use most is at the top of this guide. If you have stacked your bloodthirsters full and the enemy teams defense is destroyed with your 1 cleaver you might wanna think about selling the lantern. It gives nice damage/def/lifesteal of course,but if you don't need those stats in your match try for a Madred Bloodrazor as it greatly increases your ulti. So if you went a different build then me and your main source of kills is your ultimate, try the razor.
Btw I named it Instant-Kill Items because in the end game you will rock havoc on tanks to squishy mages.
Note: Out of time at this moment will put in defensive items soon. Sorry for the inconvenience
. Btw thanks to Scenvresh for bringing it to my attention that you can't kill like crazy if you're dying like crazy.
Satisfying Summoner Spells
Best Summoner Spells
Smite is like THE jungling spell if there is one. Very helpful in early jungling. Disadvantage: Very useless in laning, but still a great spell for warwick.
Great ganking skill. You can teleport to a team fight and quickly change the tide. Disadvantage: Not used in jungling.
With those 2 skills you cover LaneKing and JungleKing.
If you don't like those 2 other acceptable ones are ghost,heal or teleport. Smite is really neccasary for jungling unless you're adept at jungling.
Well my Guide is almost over. I would like to say thank you to Moba Fire for making such a website and jhoijhoi. She has a great guide on how to make a guide which you should check out if you need help making a guide.
Also if you get any degree of success with my guide please post a screenshot, and if you can,upvote. Again don't be afraid to criticize as long as you do it in a non-harsh way.
P.S I will update this guide with more jungling routes and builds
One of my games with this stratergy: