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Recommended Items
Spells:
Flash
Exhaust
Items
Ability Order
Eternal Hunger (PASSIVE)
Warwick Passive Ability
Table of Contents |
Quick Guide |
Preface |
Basic Information |
Advanced Tactices |
Wrapping Up | ||
Starting ItemsCore BuildBootsDefensive ChoicesSituationalSynergies
Warwick is good against:
Warwick is weak against:
Warwick works well with:
Summoner Spells
Flash is absolutely mandatory. It allows you to Flash Infinite Duress, escape, secure a kill, or simply position better. It's possibilities are endless.
Exhaust is the standard 2nd Summoner Spell in most cases. It's very good in duels/squirmishes and is great for shutting down an assassin or ADC. Ignite is an alternative to that if they have heavy healing/lifesteal/spell vamp due to it's Grievous Wounds. A final alternative would be Heal. Only get this if your ADC took Exhaust or Cleanse instead of this. Runes
Greater Quintessence of Healths give a nice boost to your early game health pool which can easily be the difference between living and dying. Alternatives would be Greater Quintessence of Movement Speeds or Greater Quintessence of Armors. Greater Mark of Armors give you some resilience to auto attacks from all sources and against those pesky bruisers. An alternative would be greater mark of hybrid penetrations if you're confident without the extra armor. We take Greater Seal of Healths to further increase our health pool early game. A smart alternative would be Greater Seal of Scaling Healths. Finally we take Greater Glyph of Magic Resist to take less damage from supports in lane and APCs. An alternative would be Greater Glyph of Scaling Magic Resists if their magic damage in lane is low.
MasteriesClick to Enlarge
Standard tanky support masteries. Put 21 points into the Defensive tree. Start out with 2 points in
Enchanted Armor
for a small bonus to your armor and magic resist late game. Then put 2 points into
Block
to take less poke and give access to the point in
Unyielding
in the 2nd tier. After that, get 3 points in
Veteran's Scars
for a nice boost to your health early game and for access to the 3rd tier of the Defensive tree. Take the point in
Juggernaut
for a nice increase in health and then 2 points in
Resistance
for a small amount of magic resist early game and 3 points in
Hardiness
for a small amount of armor and for access to
Reinforced Armor
which will help a lot vs ADCs and other crit heavy champs(ex: Yasuo, Tryndamere). Note: Put a point in
Swiftness
if their team has a lot of slows(ex: Ashe, Karma, Nunu & Willump). Following that put 3 points in Perseverance for nice sustain and for access to the point in Second Wind which will help quite a bit when you're low. Next put a single point in
Legendary Guardian
for tankiness during teamfights and squirmishes. We finish off the Defensive tree with the point in
Tenacious
for some much needed Tenacity. In the Utility tree put 3 points in Fleet of Foot for a built in Greater Quintessence of Movement Speed and then a point in
Meditation
for early game mana sustain. In the 2nd tier get 3 points in
Summoner's Insight
for that amazing Summoner Spell CDR. Then put a point in
Alchemist
for access to the final point in
Culinary Master
.
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About the Author
Introduction
As mentioned previously, this is a guide for Warwick support. Warwick more commonly seen in the jungle or top lane has a very unique kit that is surprisingly good for the support role. No other champion in the game has the kind of reveal he has or a permanent AOE attack speed boost! My other guides can be found here!
Who is Warwick?
Champion's Skillset
Skill Order
Itemization
Laning
During the laning phase, Warwick is borderline terrible. At least, pre-6. Then his presence(or lack of) becomes overwhelming. While laning you want to make sure to make good trades and farm your Relic Shield as instructed. At level 6, ask for a gank so your team can get a guaranteed kill with Infinite Duress.
Teamfighting
During this phase of the game(mid-late-hyper late), you usually want to be the one initiating the fights with your Infinite Duress or Flash Infinite Duress. After you do so, your job is to be a meatshield and try to peel for your carries whether it be with damage, a slow( Blade of the Ruined King, Exhaust, or blessing of the elder lizard) or with Mikael's Blessing.
Synergies
Counters
Special Thanks
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