Warwick General Guide by xadem
Not Updated For Current Season
Not Updated For Current Season
Warwick tank is good for ranked and normal matches. This build gives alot of health with attack damage and lifesteal. Use all attack speed runes to help with the lifesteal and warwick passive that regenerates health on hit. I also chose offensive masteries to keep warwicks damage up. I chose flash to get away or to catch up to enemy champions. Also picked ignite for the extra damage. If you think this build will seriously mitigate yout damage your wrong. He stills hits hard and gets alot of kills. This is a must try!!!!!!
(Active): Strikes an enemy for the highest value between the flat magic damage and a percentage of the target's maximum health, and heals Warwick for 80% of the magic damage dealt. Monsters will only be dealt the flat magic damage. ■Range: 400
Cost: 70 / 80 / 90 / 100 / 110 mana
Cooldown: 10 / 9 / 8 / 7 / 6 seconds
Flat Magic Damage: 75 / 125 / 175 / 225 / 275 (+1.0 per ability power)
Health to Magic Damage Ratio: 8 / 11 / 14 / 17 / 20 %
(Active): Warwick lets out a howl that inspires all nearby allied champions, increasing Warwick's attack speed and all affected friendly champions' attack speed by half of the amount for 10 seconds. ■Cost: 35 mana.
Cooldown: 30 / 27 / 24 / 21 / 18 seconds
Self Attack Speed Bonus: 40 / 50 / 60 / 70 / 80 %
(Toggle): Warwick senses enemy champions under 50% life within a certain distance of him, revealing them until they heal, leave the area or Blood Scent is deactivated. While sensing an enemy, he gains extra movement speed. ■Cooldown: 4 seconds
Distance: 1,500 / 2,300 / 3,100 / 3,900 / 4,700
Movement Speed: 20 / 25 / 30 / 35 / 40 %
(Active): Warwick pounces on an enemy champion, suppressing them for 1.7 seconds. On the time they are suppressed, Warwick strikes the target once every 0.33 seconds (5 times total) for 33 % of his attack damage as physical damage plus additional damage as magic damage. During this time, he also gains 30% lifesteal. Each of his strikes proc on-hit effects and the physical portion of the attacks benefit from lifesteal. ■Range: 700
Cost: 100 / 125 / 150 mana
Cooldown: 90 / 80 / 70 seconds
Additional Magic Damage Per Strike: 40 / 60 / 80
Warwick counted himself amongst the most powerful and revered men in his home city-state of Zaun. Over the course of his infamous career as an alchemist, Warwick won many honors for his craft, not the least of which was a lucrative offer for service in the Noxian military during their campaigns against Ionia. Sequestered in his labs far from the front lines, Warwick and his apprentice Singed toiled relentlessly to manufacture all manner of appalling concoctions for the Noxian army. So potent was his art that even the greatest of Ionia's healers - under the leadership of the Starchild Soraka - struggled to combat the poisons and chemical weapons generated by his despicable mind. Warwick's reign of terror grew so horrific that his very name became a curse in the eyes of his Ionian foes, and they began referring to him only as "the Deathmaker".
But even one under the protection of the Noxian High Command is not wholly beyond the reach of retribution. For as Soraka strode across the myriad of death and destruction left in the wake of one of Warwick's chemical attacks, her heart finally gave way. She called down the wrath of the cosmos on Warwick, wishing that his form should mirror the cruelty in his heart - a curse that would come at the price of her aspiring divinity. Within his laboratory, a terrible thirst took hold over Warwick. As his apprentice looked on in horror, Warwick threw open the doors to his bastion and sprinted off towards parts unknown, a bloodcurdling howling marking his passage. He had become a werewolf; a wild, murderous beast. Today, the Blood Hunter fights for Noxus within the League of Legends... thankful of the curse that his now-mortal enemy bestowed upon him.