Build Guide by radarobert
Not Updated For Current Season
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Warwick counted himself amongst the most powerful and revered men in his home city-state of Zaun. Over the course of his infamous career as an alchemist, Warwick won many honors for his craft, not the least of which was a lucrative offer for service in the Noxian military during their campaigns against Ionia. Sequestered in his labs far from the front lines, Warwick and his apprentice Singed toiled relentlessly to manufacture all manner of appalling concoctions for the Noxian army. So potent was his art that even the greatest of Ionia's healers - under the leadership of the Starchild Soraka - struggled to combat the poisons and chemical weapons generated by his despicable mind. Warwick's reign of terror grew so horrific that his very name became a curse in the eyes of his Ionian foes, and they began referring to him only as ''the Deathmaker.''
But even one under the protection of the Noxian High Command is not wholly beyond the reach of retribution. For as Soraka strode across the myriad of death and destruction left in the wake of one of Warwick's chemical attacks, her heart finally gave way. She called down the wrath of the cosmos on Warwick, wishing that his form should mirror the cruelty in his heart - a curse that would come at the price of her aspiring divinity. Within his laboratory, a terrible thirst took hold over Warwick. As his apprentice looked on in horror, Warwick threw open the doors to his bastion and sprinted off towards parts unknown, a bloodcurdling howling marking his passage. He had become a werewolf; a wild, murderous beast. Today, the Blood Hunter fights for Noxus within the League of Legends... thankful of the curse that his now-mortal enemy bestowed upon him.
''The rage of the beast now compliments his predatory spirit.'' -- Singed, the Mad Chemist, upon witnessing his master's transformation
Damage 56.76 (+3.375 / per level)
Health 428 (+98 / per level)
Mana 190 (+30 / per level)
Move Speed 320
Armor 16 (+3.5 / per level)
Spell Block 30 (+1.25 / per level)
Health Regen 1.41 (+0.16 / per level)
Mana Regen 1.42 (+0.12 / per level)
JUNGLING ROUTE: little golems-wraiths-wolves-big golem-little golems-lizard-wraiths-wolves RECALLL-BUY MADRED'S RAZORS-little golems-dragon
Hungering Strike - Takes a bite out of enemy unit for damage and heals Warwick.
Strikes an enemy for the greater value between 75/125/175/225/275 (+1) and 8/11/14/17/20% of the target's maximum health (can only do flat damage to monsters), and heals Warwick for 100% of the damage dealt.
Hunters Call - Warwick lets out a howl, increasing all nearby friendly champions' attack speed for a short time.
Warwick lets out a howl that inspires all nearby allied champions. This increases Warwick's attack speed by 40/50/60/70/80% and all nearby friendly champions' attack speed by half of that for 10 seconds.
Blood Scent - Warwick passively senses weakened enemy champions around him. The scent of blood sends him into a fury causing him to move at incredible speeds.
Toggle: Warwick senses enemy champions under 50% life within 1500/2300/3100/3900/4700 distance of him; while he detects a low-health enemy, he gains 20/25/30/35/40% Movement Speed.
Infinite Duress - Warwick lunges at an enemy Champion, suppressing his target and dealing damage for a few seconds.
Warwick lunges at an enemy Champion, suppressing his target for 1.7 seconds. While they are suppressed, Warwick quickly strikes the target 5 times for 33% of his attack damage plus 40/60/80. Warwick gains an additional 30% lifesteal while performing Infinite Duress.
Eternal Thirst - Each of Warwick's attacks will heal him for 5/10/15 health. Each successive attack against the same target will restore increasing amounts of health to Warwick.
I choose attack speed marks and glyphs for jungling because of his passive and these make you deal more damage with madred's bloodrazor.
I take flat armor seals because i start with a long sword, not cloth armor to jungle faster.
ArmorPen quints make you deal more damage to champions and to dragon.
I use offense masteries for more damage, and faster jungling, and utility masteries for more experience and longer buffs.
http://cdn2.mobafire.com/images/item/madreds-bloodrazor.gif MADREDS BLOODRAZOR - this is a very important item for warwick, every one needs it. It deals 4% of the targets hp every attack, even http://edge2.mobafire.com/images/ability/warwick-infinite-duress.png attacks.
http://cdn2.mobafire.com/images/item/berserkers-greaves.gif BERSERKING GREAVES - this means attack speed, attack speed more damage from your attacks, madreds bloodrazor, and more heal from your passive.
http://cdn2.mobafire.com/images/item/starks-fervor.gif STARK'S FEVOR - this gives your teammates lifesteal, attack speed and armor pen. Help your team.
http://cdn2.mobafire.com/images/item/the-black-cleaver.gif BLACK CLEAVER - This is a very good item. It gives you damage attack speed and armorpen. The armor reduction is aplied by your ultimate too.
http://cdn2.mobafire.com/images/item/frozen-mallet.gif FROZEN MALLET - This gives a very good health bonus and a cool slow. The damage is also useful.
http://cdn2.mobafire.com/images/item/banshees-veil.gif BANSHEE'S VEIL - The game won't take you so much time to buf this most of the times. It gives you good health and mana, magic resist, and absorbs one spell every 45 seconds.
jungling skills until level 6 : W Q Q W E R
laning skills until level 6 : Q W Q E Q R