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There are a number of things wrong with this guide. For one, your masteries could use a little cleaning up, if you want a more universal jungle mastery set take 10-10-10 making sure to get Utility Mastery , Offensive Mastery , and Defensive Mastery and maybe it'll help your early game jungle sustainability. Also if you plan on building Spirit Visage, do so much earlier because it's benefits severely taper off late game. [atma's impaler]] in your build is just no very smart because you really have no HP to back up and benefit it's passive. Basically this build is a hybrid that will never work because it's not tanky, it doesn't deal hard attack damage, and it also doesn't deal good magic damage. You can't really expect to do everything and do well at anything, so I would suggest you focus on one thing and do it well with your itemizations. If you improve your build (and definitely the format of your guide) I might look back and vote it up, for now though it's sub par.
i'd haveto utteraly agree with this you need those masteries for your early jungle your team cant always be their to help you and starting with your attack speed buff isnt good either you need hungering strike it fills 15% more hp faster then your attack speed buff would early on
not impressed 1/5 tops!