Warwick Build Guide by megat0n
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Not Updated For Current Season
I choose this champion because i like him vision. I like how he jungle and how he gang with ultimate. This is the best jungle for me because it is simple and you cam owning enemy team.
Mark of Desolation- With this marks you can kill easily champion with more armor at start like
- With this seals you gain more armor.You can jungle easily and when you gang you wont have a problem with attack damage champions and hybrids.
- With this glyps you gain more magic resist.You wont have a problem with ability power champions and hybrids.
Greater Quintessence of Desolation- I combine this Quintessence with my marks because when i have this runes i do not need
Many people choose 20/0/10 masteries because they get 2/2 for longer buff duration. I choose 21/0/9 because i think gives you good increase on physical damage. The most important mastery is 4/4 [it gives you to get more xp from jungle mobs]
Starting Items: I start with
. You have armor for jungle and 1 potion if you health go low.
Next i buy and . With you make your jungle easily because you have a 15% chance to hit 500 damage.
For boots i choose because i make warwick off tank and i get magic resist.
Next item is With this item i can kill easily targets with more hp.
It increase your magic resist and gives you additional magic damage on every hit.
This item makes you really "fat". You have revive too.
Additional damage and after you make . When you make it your last item is
Now you are on full build..You can get and if you have gold.
Thirst - Each of Warwick's attacks will heal him for 6 / 12 / 18 health. Each successive attack against the same target will stack this amount of healing to Warwick up to a maximum of 3 stacks per strike. The stacks remain for 4 seconds. This spell make you able to steal hp when you hit without lifesteal.
- Hungering Strike - Takes a bite out of enemy unit for damage and heals Warwick.
Strikes an enemy for the greater value between 75/125/175/225/275 (+1 per ability power) and 8/11/14/17/20% of the target's maximum health (can only do flat damage to monsters), and heals Warwick for 100% of the damage dealt.
Cooldown - 10/9/8/7/6 seconds
Cost - 60/70/80/90/100 Mana
Range - 400
It is very important spell when you are jungle because heals you. You wont need too waste money for potions.
- Hunters Call - Warwick lets out a howl, increasing all nearby friendly champions' attack speed for a short time.
Warwick lets out a howl that inspires all nearby allied champions. This increases Warwick's attack speed by 40/50/60/70/80% and all nearby friendly champions' attack speed by half of that for 10 seconds.
Cooldown - 30/27/24/21/18 seconds
Cost - 35/35/35/35/35 Mana
Range - Self + 1200 AoE
This gives you super attack speed boost which help's you in jungle. You should pick it as first spell.
- Blood Scent - Warwick passively senses weakened enemy champions around him. The scent of blood sends him into a fury causing him to move at incredible speeds.
Warwick senses enemy champions under 50% life within 1500/2300/3100/3900/4700 distance of him; Upon sensing an enemy at low life he will gain 20/25/30/35/40% Movement Speed.
Cooldown - 4 seconds
Cost - Passive/Toggle
Range - 1500/2300/3100/3900/4700
Blood Scent is a best ingame skill for catching fleeing enemy champs, as well as running away from a loosing battle. You should pick this spell at level 5.
- Infinite Duress - Warwick lunges at an enemy Champion, stunning them and dealing damage for a few seconds.
Warwick lunges at an enemy Champion, stunning them for 1.7 seconds. While they are stunned, Warwick quickly strikes the target 5 times for 33% of his attack damage plus 40/60/80. Warwick gains an additional 30% lifesteal while performing Infinite Duress.
Cooldown - 90/80/70 seconds
Cost - 100/125/150 Mana
Range - 700
When you gang you need to have your ultimate ready for use!
Deals 420 true damage to minion.When you are going jungle with warwick you need this spell. It will help you and will make your farming easily.
Teleports your Champion to your cursor's location. You can towerdive and run with flash or when you are on low hp you can flash away and save yourself.
Exhausts target champion , reducing Movement Speed by 40% , attack damage dealt by 70% and ability and item damage dealt by 35% for 3 seconds.You can use it when anyone is on low hp and trying to run or to slow anyone and to save yourself.
Your + are same..
Using this skill will destroy the element of surprise.. You can gang by jungle..
You have which gives you speed ..
Between level 1 to level 6 you are in jungle.If anyone from your team need to back you can handle his lane.
Between level 6 to level 16 you are getting your jungle and gang all the map.You can handle any lane if need.
Between level 16 to level 18 you need to fight in team fights.
This is all what you should do like Warwick.
There are two ways to jungle with Warwick:
1st way:Start with Blue buff [the player on mid have to pull it].When the blue buff is at 500-600 health smite him , kill him and kill the 2 small mobs. ; After blue buff you make wolf[Focus and kill first the big one] . Then you go to lizards [Focus and kill first blue]. When you are done with lizards you go to Two Golems. After killing them recall. Buy what you can and start jungle again. This time you should kill Wolfs,Lizards,Red buff[Again smite when at 500-600 hp],Golems. Now you are ready to gang.
2nd way:You wil start with two golems [Anyone have to pull them.When you make one of them on 500 hp smite him and kill the another one]Then you go to Wolfs[Focus on big one].After wolfs you can kill blue buff [with smite on 500 hp at big golem].After getting Blue buff go to lizards and then recall. When you buy what you can go back to jungle. Kill again two golems[this time save your smite],then kill Red buff[with smite at 500 hp],Wolfs and Lizards. Now you are ready to gang.
Pros / Cons
+Simple and Powerful Jungler
+Super Regeneration Skills that makes you easy jungle
+Easy gangs with ultimate
+With correct build you will be hard to kill and will kill enemies easy.
-Easy to countergank in jungle
-Leaves 1 champion for 2v1 lane
-Don't have slow and stun except ultimate