Warwick Build Guide by CSN.HeadhunteR
This build has been archived and is for historical display only.
PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Hello , Im CSN.HeadHunteR From SEA Region. I am Gold 2
Warwick is not the most-played champ and i have rarely seen people use him. Not alot knows his full potential. Im here to let you guys know what he is capable of. Playing warwick is not that easy as you need the timings. I have come here to share my guide .
About warwick XD : The Video Says It All :P
Greater Mark of Precision
Greater Seal of Armor
Greater Glyph of Scaling Magic Resist
Greater Quintessence of Movement Speed
I take this runes as i will need the hybrid pen cause warwick is a hybrid champion it will be good on him , Movement quins to abuse warwick speed and catch their teammates offguard .
Use this masteries only when you think you can win your lane
I take this spells as you need the ignite to burst with your ulti combo. and to take out champs that have high sustain. But it's also good if you are good inand you can help your lanes to win and gain map presence. I do not see why you need as you already have to make you move faster. + combo will secure a death , if they survive they will be probrably low and u can use your to finish off and to catch up with them.
Each of Warwick's autoattacks deal 3 / 3.5 / 4 / 4.5 / 5 / 5.5 / 6 / 6.5 / 7 / 8 / 9 / 10 / 11 / 12 / 13 / 14 / 15 / 16 additional magic damage and heal him for the same amount. Each successive attack against the same target will stack this amount of healing and damage up to a maximum of 3 stacks. The stacks remain for 4 seconds. Good when dueling with people
Warwick swipes at a target enemy, dealing magic damage for the greater value between a flat minimum amount or a percentage of the target's maximum health (if the target is a champion), plus additional bonus damage based on his ability power. Hungering Strike can only deal the flat damage to minions and monsters. Warwick heals himself for 80% of the damage dealt (after reductions). I like to use this skill to outplay people and sustain in lane more , max this skill 1st is preferred
For 10 seconds, Warwick increases his attack speed and increases the attack speeds of all allies within range by half as much. Use this when duel-ing and breaking towers with your teammates.
Warwick reveals enemy champions within range with less than 50% health. While any enemies are revealed this way, Warwick has increased movement speed. Activate only when your chasing if your jungling , if not , if they are low , they will know you are coming since u have a blood scent effect. Good for hunting running enemies.
Warwick blinks to the front of an enemy champion and channels for 1.5 seconds, suppressing the target for 1.8 seconds and dealing magic damage 5 times in 1/3-second intervals. Warwick gains 30% life steal for the duration. Each damaging strike applies on-hit effects, life steal, and maximum stacks of Eternal Thirst. This skill is your only chance to instantlock the enemy carry in teamfight and kill them before ur duration ends. Use it also when you caught someone offguard.
Skill Order / Fighting
as my 1st item to harrass your opponents if they get close but do not abuse it. If you do , you will be low on mana and they will use the advantage. as i know my jungler will come t ogank and i have to catch up with the enemy as i have no gap closers. Or the enemy jungler comes and u will try to lower 1 of them to get your passive and run away . Your hunter's call is not that important as it is only used to break towers , clear minions and hit ur opponents ( which they wont let you get a free hit without a fight ) Use this only when your jungler is coming so both of you can make a full use of it. at level 6 , 11 , 18. as you need his ulti to gap close your enemy carries so they wont juke u and attempt any escape or destroy ur carries. It is also useful for peeling for your carries that are under attack.
Follow this sequeunce , I would like to max my q 1st to maximise my sustain in lane and outplay my opponent when possible , but care as it takes alot of your mana , its good to wait for your jungler to come and gank :)
The reason i will take blue 1st as warwick base mana is low and he needs the mana regen. You may choose to straight go to red and take it and gank. but warwick ganks are not that viable as he have no gap closer. You are only feared when ganking at level 6 with your ultimate to secure the kill.
It will be probrably best to farm and passive until your level 4. Watch out for ganks as you have no wards. It is good if you are good in warwick and you upgrade. When enemy jungler ganks you . Be sure to make 1 of them low hp and you can run unless you have flash to run away. When your overpushing and have no place to run its best to fight until 1 of them is low and run as you have movement speed buff from When your level 6 , your ready to kill someone securely and you can help other lanes to win.
For Both Tank And Damage Wick
For People Who Play Damage - Tank Wick
For People Who Play Tank Wick
Teamfight is critical moment. You have to find the ad carry / ap carry no matter what. Ulti them and make sure they get hunted by you , the enemy team cant stop you as you have high sustain , tenacity and hp , their carries will probrably be dead.