get
prime

Warwick Build Guide by Raithslin

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


641
Views
0
Comments
0
Votes
League of Legends Build Guide Author Raithslin

Warwick: Wolves Belong in the Jungle

Raithslin Last updated on March 9, 2013
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

2
3
5
7
9
Ability Key Q
1
8
10
12
14
Ability Key W
4
13
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 2

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 12

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 16


Guide Top

Introduction

Hey in this guide I'll be explaining Warwick jungle and what I feel is the best build for him in the current Meta.


Guide Top

Pros / Cons

Pros

    Very good sustain
    Great Ult
    Strong ganks after 6
    Great 1v1
Cons
    Prone to CC
    Weak ganks pre 6
    No real escapes


Guide Top

Masteries

I like top go enough into defense to make Warwick beefy and then into support to get to Vampirism and Awareness so I sustain more and hit 6 more quickly.


Guide Top

Items

This item build revolves around tanking up while making him a significant damage threat to any champion. You should end up tanky enough to just ult the opposing ADC and then continue to chase down anyone else and kill them.


Guide Top

Skill Sequence

I like to max Q first just because it becomes a bursty heal and with the slight magic pen from runes it hits pretty hard.


Guide Top

Spells

Smite is obviously a must but the other spell can be a few options. I prefer flash for flash ult initiates but ghost gives you insane chase potential and exhaust makes pre 6 ganks much more viable.