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Gangplank Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

What's Tiamat'er with Gangplank!?

Last updated on August 10, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 11

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 19


Guide Top

Introduction

This is a fun and not entirely balanced (for competitive matches) build which you have no doubt seen or heard of before - this is merely my take on it. This build involves stacking Tiamats for their passive effect which works on Q (Parley).

This build works great in long, unranked matches. Best played light-haartedly and usually requires a tank or some other form of group disruption to make the most use of your potentially massive damage (as you quickly become the first target in team fights).


Guide Top

Summary

This build involves:

Group fight domination by stacking crit and Tiamats for massive aoe lols.

Lifesteal and some flat damage are sacrificed, meaning one-on-one fighting potential is weaker than normal builds. However, Tiamats are relatively cheap for the 50 Damage they provide (5 more damage than a B.F. Sword plus the area effect for less than 400 more gold) and this means you can build them quicker than say the Master Yi on the other team trying to build a Bloodthirster.

Assuming the Tiamat effect stacks (which it did at time of writing), it is more damage to Q the off target like a creep to then do 150% of that damage to all nearby. However, it is important to note that the aoe damage effectively goes through armour twice: once for the initial damage against your Q target; then, this damage is multiplied by .50*Tiamat number (I think the 50% applies to Q instead of the 35%) and then is affected by the off-targets armour.

TLDR:
This means you should always aim to Q the lowest armoured target in an aoe situation to get the most total damage. This may be a squishy Veigar or a caster mob


If the enemy team turns out to be composition you aren't comfirtable using this build on (ie all assassins or high armour/HP champions - both of which aren't great for normal builds anyway) you can easily change to a more common build or an off-tank build by replacing the Tiamats with Warmog's, Atma's Impalar and other such off-tanking gear if required.


Guide Top

Items and variants

NOTES:

Boots are sacrificed for more Tiamats. Run speed from Triforce, Phantom Dancer, Ghostblade and E (raise morale) more than make up for it. Ghost used early game to compensate if needed.

Ghost can be sacrificed for Smite to jungle. In which case, ghost bead and health pots to start (instead of Faerie Charm).

Tiamats can be bought earlier (before the Ghostblade/Phantom Dancer) to increase farm rate if required.

Infinity Edge can replace the Ghostblade if you prefer it. However, I generally choose the Ghostblade for its utility and the early gold per 5sec from the Avarice Blade.

Ghostblade, runes, masteries and blue buff are important for reduced Q cooldown. Ghostblade also provides important armour pen.