Talon Build Guide by GomesTuga

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

League of Legends Build Guide Author GomesTuga

Where I Go Is Where I Kill

GomesTuga Last updated on August 17, 2012
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DPS Only


Resist Build

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 22

Honor Guard

Defense: 0

Strength of Spirit

Utility: 8

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Introduction - Talon The Blade's Shadow

Talon's earliest memories are the darkness of Noxus' underground passages and the reassuring steel of a blade. He remembers no family, warmth, or kindness. Instead, the clink of stolen gold and the security of a wall at his back are all the kinship he has ever craved. Kept alive only by his quick wits and deft thievery, Talon scraped out a living in the seedy underbelly of Noxus. His mastery of the blade quickly marked him as a threat, and Noxian guilds sent assassins to him with a demand: join their ranks or be killed. He left the bodies of his pursuers dumped in Noxus' moat as his response.

The assassination attempts grew increasingly dangerous until one assailant met Talon blade-for-blade in a match of strength. To his surprise, Talon was disarmed and facing down his executioner's sword when the assassin revealed himself to be General Du Couteau. The General offered Talon the choice between death at his hand, or life as an agent of the Noxian High Command. Talon chose life, on the condition that his service was to Du Couteau alone, for the only type of orders he could respect were from one he could not defeat. Talon remained in the shadows, carrying out secret missions on Du Couteau's orders that took him from the frigid lands of Freljord to the inner sanctums of Bandle City. When the general vanished, Talon considered reclaiming his freedom, but he had gained immense respect from Du Couteau after years in his service. He became obsessed with tracking down the general's whereabouts. Talon's suspicions led him to the doors of the Institute of War, where he joined the League of Legends in order to find those responsible for Du Couteau's disappearance.

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Pros / Cons

Allright after the history lesson, lets Begin:

- He's an Assassin;
- Good Damage with is Combo Hit Right;
- Counters Most of Mid(except ones that do armor(like Ryze) or Fizz);
- Can Lane top or mid but I prefer Mid since most of mids are squishys;

- Squishy, ge gets a tank he usualy loses;
- Low escape mecanism without is ulti;
- Oracle,Tempest, anything that detect invisibility will screw you;

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Skill Sequence

Skill Sequence is Easy as Pie:

Use (Q) to activate Noxian Diplomacy -> Charge With Cutthroat (E) -> Hit with a Basic Atack do Noxia hits and bleed starts -> Hit (W) Rake -> Ulti Shadow ***ult (R)

If target runs away with less then 100hp, just put ignite and dont let him escape.

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If you like to just do Damage, use Build 1, will give you Tons of damage and you will own any AP and AD, but be aware, you cant engage first in a team fight, that will be explained to you next.

If you are well ajusted with Talon and is looking for a build to give you a bit of protection and also damage, use Build 2, that will do the trick.

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Just a Basic 22-8-0, nothing to say here really.

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Marks - Desolation, why? Talon is a bruiser and armor penetracion is just great on him, will make AP go mad with is damage.

Glyph - Shielding, why?Talon will go up against AP in mid, some magic resist will give you some extra protection against them.

Seal - Focus, why? Talon needs good cooldowns to he doesnt have to wait many time for his ulti and combo to be ready, you need to be always ready for a 1v1 situacion.

Quitness - Swiftness, why?Talon has to be quick to read his targets, if you can land Cutthroat the combo will fail a bit, so this runes will give you the uppear hand on speed.

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Summoner Spells

Well, Ignite and Flash are pretty much the best for talon, give you a boost to run or catch your enemy (Flash) and helps you finish off targets (Ignite)

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Team Work

Talon is squishy and a bruiser, he needs to eliminate the Ad carry or the AP , so he can't iniciate team fights, he needs to enter the battle from behind, or from the left or right, hide in the bushes and let your team engage in the battle, when the enemy team is distracted, jump on their ad carry and finish him off and run for another kill, will give you team easy wins in team fights.