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Team Guide by Athenriel

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Athenriel

WIPS

Athenriel Last updated on January 29, 2013
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Table of Contents
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Works In Progress

As the title says, I'm still working on this builds.

Please do comment what you think they lack or they excell at.


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Introduction

Sona is intended to be an awesome aura support with good Mana regen, Ar and MR and CDR.

Mundo is like a full hp and health regen tank.

Teemo is a squishy quick venom master.

Fiora is an extreme duelist with some life steal.

Tryndamere is full critical and some life steal.

Cho Gath has ap and amazingly high hp and is fearsome.

Gragas AP caster.

Lee Sin is a competent chaser.

Malphite has lots of armor and aspd.

Nunu has nice AP and hp and CDR.


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Data

Warning! Lots of numbers!!!

vs enemy champ with 12 armor
54 ad + 3 masteries with 25 +6 & 10% ArP = 57
54 ad + 3 masteries + 7 runes with 15 +6 & 10% ArP = 64
54 ad + 3 masteries + 10 runes with 10 +6 & 10% ArP = 67
54 ad + 3 masteries + 15 runes with +6 & 10% ArP = 68,3111
54 ad + 3 masteries with 25 & 10% ArP = 57
54 ad + 3 masteries + 7 runes with 15 & 10% ArP = 64
54 ad + 3 masteries + 10 runes with 10 & 10% ArP = 65,8153
54 ad + 3 masteries + 15 runes with 10% ArP = 64,9819
54 ad with 25 ArP = 54
54 ad + 7 runes with 15 ArP = 61
54 ad + 10 runes with 10 ArP = 62,745
54 ad + 15 runes = 61,6071

vs enemy champ with 24 armor
54 ad + 3 masteries with 25 +6 & 10% ArP = 57
54 ad + 3 masteries + 7 runes with 15 +6 & 10% ArP = 62,3174
54 ad + 3 masteries + 10 runes with 10 +6 & 10% ArP = 62,5
54 ad + 3 masteries + 15 runes with +6 & 10% ArP = 61,9621
54 ad + 3 masteries with 25 & 10% ArP = 57
54 ad + 3 masteries + 7 runes with 15 & 10% ArP = 59,2044
54 ad + 3 masteries + 10 runes with 10 & 10% ArP = 59,5026
54 ad + 3 masteries + 15 runes with 10% ArP = 59,2105
54 ad with 25 ArP = 54
54 ad + 7 runes with 15 ArP = 55,9633
54 ad + 10 runes with 10 ArP = 56,1403
54 ad + 15 runes = 55,6451

vs enemy champ with 35 armor
54 ad + 3 masteries with 25 +6 & 10% ArP = 55,0193
54 ad + 3 masteries + 7 runes with 15 +6 & 10% ArP = 56,8383
54 ad + 3 masteries + 10 runes with 10 +6 & 10% ArP = 57,216
54 ad + 3 masteries + 15 runes with +6 & 10% ArP = 57,0975
54 ad + 3 masteries with 25 & 10% ArP = 52,2935
54 ad + 3 masteries + 7 runes with 15 & 10% ArP = 54,2372
54 ad + 3 masteries + 10 runes with 10 & 10% ArP = 54,6938
54 ad + 3 masteries + 15 runes with 10% ArP = 54,7528
54 ad with 25 ArP = 49,0909
54 ad + 7 runes with 15 ArP = 50,8333
54 ad + 10 runes with 10 ArP = 51,2
54 ad + 15 runes = 51,1111

vs enemy champ with 100 armor
54 ad + 3 masteries with 25 +6 & 10% ArP = 35,1634
54 ad + 3 masteries + 7 runes with 15 +6 & 10% ArP = 37,405
54 ad + 3 masteries + 10 runes with 10 +6 & 10% ArP = 38,1548
54 ad + 3 masteries + 15 runes with +6 & 10% ArP = 39,0032
54 ad + 3 masteries with 25 & 10% ArP = 34,0298
54 ad + 3 masteries + 7 runes with 15 & 10% ArP = 36,2606
54 ad + 3 masteries + 10 runes with 10 & 10% ArP = 37,0165
54 ad + 3 masteries + 15 runes with 10% ArP = 37,8947
54 ad with 25 ArP = 30,8571
54 ad + 7 runes with 15 ArP = 32,9729
54 ad + 10 runes with 10 ArP = 33,6842
54 ad + 15 runes = 34,5

vs enemy champ with 100 armor
54 ad + 3 masteries with 45 +6 & 10% ArP = 39,5558
54 ad + 3 masteries + 7 runes with 35 +6 & 10% ArP = 41,8027
54 ad + 3 masteries + 10 runes with 30 +6 & 10% ArP = 42,5126
54 ad + 3 masteries + 15 runes with 20 +6 & 10% ArP = 43,2172
54 ad + 3 masteries with 45 & 10% ArP = 38,127
54 ad + 3 masteries + 7 runes with 35 & 10% ArP = 40,3785
54 ad + 3 masteries + 10 runes with 30 & 10% ArP = 41,1042
54 ad + 3 masteries + 15 runes with 20 & 10% ArP = 41,8604
54 ad with 45 ArP = 34,8387
54 ad + 7 runes with 35 ArP = 36,9696
54 ad + 10 runes with 30 ArP = 37,647
54 ad + 15 runes with 20 ArP = 38,3333

vs minions with 2 armor (first wave, +2 armor per 3 minutes)
54 ad + 3 masteries with 25 +6 & 10% ArP = 57
54 ad + 3 masteries + 7 runes with 15 +6 & 10% ArP = 64
54 ad + 3 masteries + 10 runes with 10 +6 & 10% ArP = 67
54 ad + 3 masteries + 15 runes with +6 % 10% ArP = 72
54 ad + 3 masteries with 25 & 10% ArP = 57
54 ad + 3 masteries + 7 runes with 15 & 10% ArP = 64
54 ad + 3 masteries + 10 runes with 10 & 10% ArP = 67
54 ad + 3 masteries + 15 runes with 10% ArP = 70,7269
54 ad with 25 ArP = 54
54 ad + 7 runes with 15 ArP = 61
54 ad + 10 runes with 10 ArP = 64
54 ad + 15 runes = 67,647

Conclusions: The difference between AD and ArP runes is minimal, and the more armor the enemy has, the less effective ArP runes are. As for minions, AD works better early game.

And aren't runes designed to help you in early game?


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