Wukong Build Guide by Elwaffle
Not Updated For Current Season
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
This is my first time making a guide. I have been playing the Monkey King a bit lately and trying to figure out a good build that at least works. I got a mixture of ideas from how to set him up from Trundle, Kog'Maw and Blitzcrank. Wukong is excellent at distracting and disrupting enemies in a team fight and can hold his hold his own in 1v1's. When I play him I tend to do the attack sequence of W,E,Q,W,E,Q,W The reason is I like to keep them guessing which side I will attack from next confusing and letting me dart in and out of battle virtually unharmed. I tend to save Cyclone for when a enemy is Channeling there ult to disrupt it.
Crushing Blow is Q
Decoy is W
Nimbus Strike is E
Cyclone Is R
I will Update this and would like constructive critism.
The Runes I chose are the ones I had and surprisingly work really well with Wukong.
Greater Mark Of Desolation does just that of cutting through peoples armor and works well with his Q spell which reduces armor.
Greater Seal of Scaling Mana Regeneration keep Wukong in lane early in game and let you dodge in and out of battle to harass your opponent as much as possible with the E,Q combo early in game and get out of harms way with W.
Greater Glyph of Scaling Magic Resist let you take some beating from magic caster that might have range on you.
I start with Boots of Speed this lets me dart in and out of enemy range when harassing then due to Nimbus Strike speed boost makes early harass easy.
I Then go for Avarice Blade to get 5 gold every ten seconds so i can build Youmuu's Ghostblade.
Mercury's Treads are next and they will help reduce cc on Wukong and you need that to make Decoy more effective.
Sheen Then adds burst damage after Crushing Blow making your burst damage much more significant.
Frozen Heart Helps with the cooldowns and brings out Wukongs trait of being a tanky dps.
Madred's Bloodrazor helps with making you a strong anti-tank and with the fallow up of Trinity Force granted you can get them in any order but i like madred's first. Guardian Angel to finish it off but change it for what you like.
I chose Exhaust and Ghost because they work well with Cyclone in keeping the enemies close and running away with Ghost plus Decoy. Also Ghost works real well with nimbus strike making you virtually inescapable.
other spells I think would be good choices as well would be Teleport due to the fact you can Decoy the instant you land to trick your enemy in were you are located. Flash is excellent for helping you escape over a wall or bush with Decoy. Ignitewould work good to get that last hit from a runner but I don't personally like it.