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Wukong Build Guide by hoibest5

[Wukong] I learned from Master yi

[Wukong] I learned from Master yi

Updated on November 7, 2011
7.1
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League of Legends Build Guide Author hoibest5 Build Guide By hoibest5 10 4 29,177 Views 17 Comments
10 4 29,177 Views 17 Comments League of Legends Build Guide Author hoibest5 Wukong Build Guide By hoibest5 Updated on November 7, 2011
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1
Khair ad Din (3) | November 7, 2011 6:56pm
Yes but Trinity Force has only 25% chance to hit, where Frozen Mallet is guaranteed.
1
666Nando666 (3) | November 6, 2011 11:38am



I would argue Frozen Mallet is not a bad choice simply for the fact that when you burst in, the slow will take effect keeping the opponents in range of Cyclone longer.

If you got Trinity Force don't stack with Frozen Mallet Slow.
1
Khair ad Din (3) | November 5, 2011 9:10pm

I like, but you can retire Frozen Mallet and put Wit's End, 42 magic damage, more Attack Speed and Magic Resist.


I would argue Frozen Mallet is not a bad choice simply for the fact that when you burst in, the slow will take effect keeping the opponents in range of Cyclone longer.
1
666Nando666 (3) | November 5, 2011 6:50am
I like, but you can retire Frozen Mallet and put Wit's End, 42 magic damage, more Attack Speed and Magic Resist.
1
sorge88 (1) | November 5, 2011 4:06am
wow this really works ! i tried it and i had fun :D
1
Khair ad Din (3) | November 2, 2011 4:41pm
Ahh, no problem, just offering advise, I know there are a lot of trolls out there and I hate when people are ignorant haha.
1
hoibest5 (4) | November 2, 2011 12:12am

I'm lost, you quoted my comment, but I didn't see anything else added.. Do you have a question or something to reply to me?

i am really thankfull to your feedbacks. i will make sure pictures are ordered. i changed infinty edge to trinity force and add frozen mallert thank you
1
Khair ad Din (3) | November 2, 2011 12:00am
I'm lost, you quoted my comment, but I didn't see anything else added.. Do you have a question or something to reply to me?
1
Mastermann98 (2) | November 1, 2011 10:12am
very good,nothing to say more,only that you forgot at description on items to say about frozen mallet :P
1
hoibest5 (4) | October 31, 2011 11:07pm

I use Wukong as my main, and my personal preference is burst damage, so I focus on CDR instead of attack speed because his main damage output comes from spamming his nimbus strike and his crushing blow, I can see what you're going for though and will have to try it before I pass my final judgement.

If you are going DPS, why not grab Berserker Greaves?

Agreed with zagdem, even with DPS, Trinity Force is devastating on Wukong.

I would add a section on how to properly use your decoy for escaping and initiating.

thank you very much for your feedbacks. i would make sure the pictures properly and i changed infity edge to trinity fore. Howenver i felt that the items are so expensive to buy all. And if you could give me the video of your tanky Wukong, i will be really thank you.
Kamsahabnida

The sequence of skills is off in my opinion, nimbus strike is your main harasser and initiator so I feel it should be maxed first, then Crushing blow, then decoy, since all decoy is used for is its stealth it makes no sense to level it unless you absolutely have to. **PLUS** on the quick tips you have 6 points into decoy and only 2 into cyclone, so that needs fixed so its proper.

When you initiate, you want to nimbus strike in, then auto attack, then crushing blow. This is so because the crushing blow resets your Auto attack timer, and you swing again quickly.. Then you can either cyclone, or use nimbus strike again since it should be ready to go (and the -armor is added for another sequence of skill blasts).

If you use exhaust, you're going to want to put the buff into cripple, and not the ap damage boost on your mastery tree, the only ap wukong has is decoy, and it isnt much at all.. the -armor resist from cripple on your exhaust is a lot more beneficial.

Just my opinions, I love Wukong and I can see this build working, it is almost like my Wutank version I play, just needs some adjusting

ALSO, some pictures, charts, color, anything to break up the walls of text would be nice because a lot of people skip a build as soon as they see a lot text and say "too long, didn't read"
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