Wukong General Guide by elronmacbong
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
How to lane and what lane? What lane works best with Wukong
How to lane and what lane?
What lane works best with Wukong
For some champions there is a clear distinction of which lane works best for there champion for example a carry should go mid lane or solo top to give them extra gold/ experience and for support they should go duo lane to help support the other champion that's laning with them. For Wukong it isn't that simple I've played him in every lane 2v2 lanes 1v1 lane 1v2 lane and even mid lane yes you heard me mid lane. Wukong's Nimbus Strike allows you to blink into that squishy ranged carry who think they'll have an easy time out laning you in mid lane and unleash a huge burst in there face with a troll face :D and coming out barely unscathed. I personally like to take mid or solo top with Wukong because thats when he can last hit freely and basically deny the other team's carry laning phase easily. And yes I do speak from experience I have laned against legendary mid characters like Malzahar, Caitlyn and even Annie
Crushing Blow VS Nimbus Strike.
Here is a skill comparison of each skill at each of its rank.
Nimbus Strike: 70 Damage+(0.8 per bonus attack damage), 3 seconds 20% attack speed buff, 8 second cooldown.
Crushing Blow: 30+Base attack damage, 3 seconds 30% armor debuff, 9 second cooldown.
Nimbus Strike: 115 Damage+(0.8 per bonus attack damage), 3 seconds 25% attack speed buff, 8 second cooldown.
Crushing Blow: 60+Base attack damage, 3 seconds 30% armor debuff, 8 second cooldown.
Nimbus Strike: 160 Damage+(0.8 per bonus attack damage), 3 seconds 30% attack speed buff, 8 second cooldown.
Crushing Blow: 90+Base attack damage, 3 seconds 30% armor debuff, 7 second cooldown.
Nimbus Strike: 205 Damage+(0.8 per bonus attack damage), 3 seconds 35% attack speed buff, 8 second cooldown.
Crushing Blow: 120+Base attack damage, 3 seconds 30% armor debuff, 6 second cooldown.
Nimbus Strike: 250 Damage+(0.8 per bonus attack damage), 3 seconds 40% attack speed buff, 8 second cooldown.
Crushing Blow: 150+Base attack damage, 3 seconds 30% armor debuff, 5 second cooldown.
There is a big big big big did I say big I mean big debate over which sill is better to max. If you look at the comparison of Nimbus Strike you see that with every rank it increases the damage by 40 damage than 45 than so on and you'll also note that it scales with your AD, another noticable thing is that attack speed buff gets stronger by 5% per each rank. With Crushing Blow with each rank damage gets ranked up by 30 damage and cool down's are shortened by 1 second. So at rank 5 there is a 5 second cool down.
Now so why Crushing Blow over Nimbus Strike?
Pros of Nimbus Strike
Good chasing tool for a melee character like Wukong
Attack speed increase
Multi target damage up to 3 units
Nice scale per rank
Cons of Nimbus Strike
One of Wukongs longer cool down skills
Does not reduce cool down with each rank
Pros of Crushing Blow
Nice damage increase
Resets your auto attack
30% armor debuff
Each rank lowers its skill by 1 second
5 second cool down by rank 5
Allows you to destroys towers fast
Cons of Crushing Blow
The only two cons of Crushing blow is that its a bugged skill and so is Wukong in general and it will generally be fixed making Crushing Blow 10x stronger than it is now.
Why Crushing Blow over Nimbus Strike it has 2x the shorter cool down when ranked 5 than that of Nimbus strike no matter what rank Nimbus Strike is. Allowing you to hit them twice with that skill doing twice the damage of Nimbus Strike in 10 seconds. It reduces the enemies armor which is a no brainer and it also works well with Trinity Force's Proc.
Nimbus Strike don't get me wrong though Nimbus Strike is an amazing skill later game because by then you'll have about 200 AD to add onto the 250 base damage but at early stages you don't have that much AD to scale with this skill with this build because it focus's on being tanky and relying on Trinity Force/ Sheen's Proc's to deal lots of damage.
Why do some people still side with Nimbus Strike?
People will bring up with the fact that if the enemy is running you can hit them with Nimbus Strike but not with Crushing Blow well no that isn't true because you can actually load up your Crushing Blow before using Nimbus Strike so that when you hit them with Nimbus Strike your Crushing Blow is already activated and you can just hit them with both skills. Another arguement is that Nimbus Strike gives you a very nice attack speed buff. Well I'm going to use your other point and say if they're running how are you going to be auto attacking with your new found speed if they're out of attack range? :D