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Spells:
Flash
Ghost
Ability Order
Stone Skin (PASSIVE)
Wukong Passive Ability
Introduction
I hope you'll like it or at least try it before you vote for it.
I first tryed to build Wukong purely offensive but realized that it wasn't the right way to play him, as he is not an AD-Carry, or isn't ment to be played this way.
On the first look my build might look very defensively, but I really like the combination of HP items with an Atma's Impaler, as it gives you both offense and defense at the same time.
Please don't troll if i did any mistakes in spelling or grammar. English is not my mothertongue, just tell me and i'll correct the mistakes i did in the texts.
!!!UNDER CONSTRUCTION!!!
So i start of with a Regrowth Pendant as it will help you to stay in lane long enough until you hit those 715g for completing Philosopher's Stone and get your Boots (You should really get Philosopher's Stone as soon as possible, but feel free to kill 5 more minions to buy some more Pots).
Next item i get is a Giant's Belt followed by a Ruby Crystal, we will need them later for our Warmog. They will push your survivability greatly, which is more important at the beginning than having more AD, as your damage is good anyways.
After getting these 2 HP items you'll have to get ur boots, now it's time to make a choice. I personally really like the Boots of Swiftness, as they help you stay in range to hit your enemy with autoattacks as you should not only use your spells but alo do dmg, this way. You can also choose Mercury's Treads, if the enemy team has really heavey CC and/or a lot of magic damage. If they have alot of autoattackers, Ninja Tabi will do their job of course, too.
Next thing you want to get is the core item that will give you your Damage, rush for an Atma's Impaler, getting the Crit cloak first, as you have yet no offensive item at all.
After Atma's i finish off my Warmog and then build Frozen Mallet, Banshee's Veil and a Sunfire Aegis.
Those 3 last items are optional, you can get other items too, if you feel you lack some more damage, go for a Youmoo Ghostblade it's great on Wukong or even a Trinity Force.
Though i like to get those 3 items, as they give you anything you need:
Mallet gives you CC & HP, Banshee's gives you magicresist & HP, and Sunfire gives you armor & HP.
When finishing this build you'll have a lot of Health, good damage, good armor and good magicresist.
(I'll work on an optional items section soon)
Next item i get is a Giant's Belt followed by a Ruby Crystal, we will need them later for our Warmog. They will push your survivability greatly, which is more important at the beginning than having more AD, as your damage is good anyways.
After getting these 2 HP items you'll have to get ur boots, now it's time to make a choice. I personally really like the Boots of Swiftness, as they help you stay in range to hit your enemy with autoattacks as you should not only use your spells but alo do dmg, this way. You can also choose Mercury's Treads, if the enemy team has really heavey CC and/or a lot of magic damage. If they have alot of autoattackers, Ninja Tabi will do their job of course, too.
Next thing you want to get is the core item that will give you your Damage, rush for an Atma's Impaler, getting the Crit cloak first, as you have yet no offensive item at all.
After Atma's i finish off my Warmog and then build Frozen Mallet, Banshee's Veil and a Sunfire Aegis.
Those 3 last items are optional, you can get other items too, if you feel you lack some more damage, go for a Youmoo Ghostblade it's great on Wukong or even a Trinity Force.
Though i like to get those 3 items, as they give you anything you need:
Mallet gives you CC & HP, Banshee's gives you magicresist & HP, and Sunfire gives you armor & HP.
When finishing this build you'll have a lot of Health, good damage, good armor and good magicresist.
(I'll work on an optional items section soon)
Marks: Greater Mark of Desolation to boost his dmg
Seals: Greater Seal of Armor or Greater Seal of Evasion will help you alot, together with you defensive masteries, i'd prefer to take the Dodge Seals.
Glyph: I tend to get Greater Glyph of Scaling Magic Resist as they give you that magic resist you'll need against any team.
Quints: Greater Quintessence of Desolation more DMG
Greater Quintessence of Health HP boost for early game
Greater Quintessence of Gold works good with your Philosopher's Stone and your Greed Mastery
Seals: Greater Seal of Armor or Greater Seal of Evasion will help you alot, together with you defensive masteries, i'd prefer to take the Dodge Seals.
Glyph: I tend to get Greater Glyph of Scaling Magic Resist as they give you that magic resist you'll need against any team.
Quints: Greater Quintessence of Desolation more DMG
Greater Quintessence of Health HP boost for early game
Greater Quintessence of Gold works good with your Philosopher's Stone and your Greed Mastery
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