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Warwick Build Guide by Gravelezz

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Gravelezz

WW jungle tank

Gravelezz Last updated on January 2, 2012
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Ability Sequence

1
3
5
9
12
Ability Key Q
2
7
10
13
14
Ability Key W
4
8
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Guide Top

Introduction

Hello people. this is my guide for WW jungle. As you can see, this build is more about initiate and tank. you can even heal yourself alot with this build. you are hard to take down with this build because of the high amount of healing and survivability.

Why is a Jungle warwick good ?
well let me explain.

3 people from your team gets 100% xp. ( top lane / Mid / you )

You can gank when the enemy least know it.

You have dragon control ( thats good since the dragon gives 190gold to all on the team + 25g for the killer )

there is also the downside, thats top lane, because he have to stand alone against 2. meaning he can have a tough time.


Guide Top

Pros / Cons

PROS :
Strong survivability
Strong Damage
Fast
Strong against one vs one
Hard to take down


CONS :
Mana issues ( thats why we have chalice and blue )


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Runes

The most common runes for a tanking build i suppose.


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Masteries

I choose the defensive way of the masteries because this build is more the tank one.


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Items

I start out with Cloth armor and 1 health pot. then upgrade into the madred's razor and then buy magic pen boots to do more magic dmg. then i buy chalice, since its a good items for ww and his mana problems and it gives you magic resistance. then buy spirit visage, so that you heal yourself for a huge amount. then buy Zhonya's Hourglass because it gives armor + you do more magic dmg and heal yourself more and you can go into stasis and then be ready with healing again. banshees veil is just plain good against all kinds of CC. and then you upgrade your razor to bloodrazer and you are actually very strong now!


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Summoner Spells

Smite just to be faster in jungle and be able to steal from the enemy. ( you can change this for ignite if you like )
Flash just good for everything.

Other summoner skills can be good too.

Ignite : because its allways good to do some xtra dmg to thoose who run away :p


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Skill Sequence

After lvl 2. you can actually pick what you prefer. this is just the way i play WW :p


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Creeping / Jungling

Start at blue -> wolfs -> Wraiths -> Red -> Golems