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Team Guide by Gabiru

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Gabiru

xDragneel And BigPeon

Gabiru Last updated on August 10, 2012
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Xin Yi

Ability Sequence

2
5
9
13
17
Ability Key Q
3
7
10
14
18
Ability Key W
1
4
8
12
15
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Table of Contents
Guide Top

Introduction

Xin Zhao



Preferred Roles:
Top Lane, Jungle

Xin Zhao in nutshell:

Xin Zhao is sustained champion, with especially good early-game, but he doesn't drop out that bad in late-game, which makes him good pick even in ranked. He has really good potential for jungle and solo top, because of his gap closing ability Audacious Charge which also acts as a slow and a knock-up ability Three Talon Strike. He has also good sustain from Battle Cry and a nice pushback from his ultimate Crescent Sweep. As you can see, he has quite a lot of really useful CC. You can just rush in a team fight, focusing the carry and get him/her down and seperate rest of the team with pusback. That's what I call rushing!


Guide Top

Runes

R
E
C
O
M
M
E
N
D
E
D
I prefer that rune set-up for maximazing the early-game damage and defense in top lane. You do not want to loose the lane and you want to get all the last hits you can get! The flat attack damage will help the last hitting, even if you are not so good at it, but do remember; you don't want to push the lane either. The defensive glyphs and seals give you enough magic resistance and armor to take hits from minions and to go attack against your enemy. You do want to exchange damage, because you have so good damage at level 3. Your defensive runes will help a lot and you will notice the difference of damage taken for sure.


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