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Xerath Build Guide by Travern

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Travern

Xerath- Recking Havoc in Mid since 2011

Travern Last updated on October 14, 2011
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Ability Sequence

1
4
5
7
8
Ability Key Q
3
12
15
17
18
Ability Key W
2
9
10
13
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Guide Top

Introduction

Hello all of the summoners out there. Be warned, this is my first guide.I've been a fan of MobaFire for a while, using it's builds and such but this is my first one.

Since there is no real Xerath build out there, and many of the summoners that I face against who use Xerath aren't fully maximizing their potential, i decided to make this guide.

So, here it goes...


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Pros / Cons

Before one would even consider buying Xerath there are a few things the average summoner should know: the pros and cons.

Pro's:
Excellent Mid player
Can outrange any character on the map(besides Karthus' ulti)
great starting damage and farming capability in early game
Doesn't need to be in the middle of the fight to get kills

Con's:
Horrible close range game
hard to escape ganks
Squishy early


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Runes

Basically, Use magic penetration runes and AP runes to maximize Xerath's potential early on. You can change the +AP runes per level to flat +AP runes to get early lane dominance.


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Masteries

For masteries the basic 21/0/9 works for good exp plus spell damage.


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Skill Sequence

Early game(level 1-7) start by using Mage Chains, Followed by Arcanoplus, and finish with Arcane Barrage.

Mid game (8-12) Start the battle by engaging locus of power followed quickly by Mage chains. After Mage Chains hits, use Arcanoplus, and Arcane Barrage.

Late Game(13-18) Same as mid game except now you CD reduction should let you run through your whole combo and finish with Arcanoplus after Arcane Barrage for the longrange kill.


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Summoner Spells

I use Flash to escape ganks and pickup last kills, and clarity because early game and mid game Mana can be a problem.

Also it helps allies if your full and their excuse for not attacking is "OOM." Just cast your spell and say "BAM killem."


Guide Top

Summary

In summary, not my best guide, i will be editing him as seen fit, It's my first guide, but i hope to enlighten some of the xerath users out there.

Just remember to keep a good range in between you and your opponent's, always be ready to cast Mage Chains, and every now and then dont be afraid to purchase wards to be aware of ganks.