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Xin Zhao Build Guide by SilverKawk

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League of Legends Build Guide Author SilverKawk

Xin Preseason 6 The Sustain Tank

SilverKawk Last updated on December 16, 2015
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Ability Sequence

2
14
15
17
18
Ability Key Q
1
8
10
12
13
Ability Key W
3
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
5/
Natural Talent
 
 
 
 
 
1/
Bounty Hunter
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 12

Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 0

Recovery
 
 
5/
Unyielding
 
 
 
 
 
1/
Explorer
Tough Skin
 
 
 
 
 
5/
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
1/
Insight
Perseverance
 
 
 
 
 
5/
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 18


Guide Top

Introduction

Hello! I'm a plat 4 Jungle main who's main is Xin Zhao (180k mastery on him). After the successive nerfs to rage blade and the previous nerfs to botrk I started struggling with Xin in a way I never had before. So I played around with a lot of runes/masteries and item setups and came to find a route that I find makes him enjoyable and worth while to play. Basically you get Sated Devourer and then go full tank and become a sustain tank.


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Items

Outside of getting Devourer as quickly as possible I can't really tell you what and what not to buy. It's all conditional and you are left with a lot of options with the way the tank items currently are. Generally I take Ninja Tabi unless they have 2 reliable sources of AP damage. Generally I stay away from Frozen Heart and Thornmail unless I don't have to respect the opposing teams Magic damage or they have a fed ADC. Spirit Visage is always the go to MR item seeing as the point of this build is to make you a sustain tank.


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Abilities

Standard here I never would see a reason to deviate from this.


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Masteries

Just going with what helps with the sustain tank but decent damage theme.


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Runes

Runes here are to give you scaling tankiness and help with your early clear. Full physical damage quints and red go well with your W.


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Creeping / Jungling

Standard jungle route for me is Gromp(smite)> Blue > Wolves (smite) gank. Generally I tell a lane to let their opposition push them in so I have room to work with and show up before most people expect a gank. Get a flash or kill 90% of the time. Also Xin ganking is pretty straight forward except try to get behind them and hold your E tell they create some distance or to finish the Kill. A lot of Xin's always use E to initiate when it's far from the best.


Guide Top

Pros / Cons

Pros

Great sustain
Great Ganks
One of the best at disrupting back lines while staying alive
Not really any counters

Cons

He's all in no escape except for flash
Can be slow clearing tell he gets Devourer
Team dependent no longer a carry