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Xin Zhao Build Guide by woofwater

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author woofwater

Xin Zhao Jungle (WIP)

woofwater Last updated on September 18, 2015
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Ability Sequence

1
14
15
17
18
Ability Key Q
2
9
10
12
13
Ability Key W
3
4
5
7
8
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0



Threats to Xin Zhao with this build

Threat
Low
High
Show all
Threat Champion Notes
2
Fiddlesticks He's shut down easily with your knockup, just avoid his crowstorm and you can beat him in a fight.
2
Shaco Dont fall for his traps, and pink ward, she squishy and easy to kill when you jump on him. He could get away, but dont chase.
2
Sejuani weak early game, shut her down, counter jungle her.
Guide Top

Introduction

Hey All, This is woofwater, im currently in silver and have come up with what i think is an interesting, but viable build path for Xin Zhao jungle. This is a WIP as I do more research and would really appreciate feedback/advice from more skilled/experienced players so I could include it in this guide to improve it. I will post some average statistics once I play another 20 ish games using this build. I think that Sated and Titanic Hydra have great synergy, and when you combine the effect of tank items such as dead man's plate and sterak's gage that amplify basic attacks as well as the damage from titanic hydra, It is a good combination of Tank and Damage.


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Pros / Cons

Pros

    Good Duelist
    Gap Closer
    Good Amounts of CC with Knockup, Knockback and Slow from BotRK (if built)
    Easy Clear after Devourer
    Good Sustain with W passive( Sated )+ BotRK
    Good Ganks
    Tanky (with this build)
Cons
    Teamfights can be tricky if behind
    Slow start if underfed
    Need successful ganks


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Creeping / Jungling

Jungle Route
Again i'm not an expert, but i think the best route is
Gromp (Smite early) -> Blue (Health Pot) -> Scuttler -> Wolves (Helath Pot) -> Red (Smite Late) This should give you level 3 and leave you with a good amount of health to gank if you wish

I would recommend not backing after first gank, but continuing until you get at least 1950 gold

As soon as you buy devourer, it'd probably be good to gank bot or have top and mid push hard to secure 1st drag. Remember to keep track of scuttler for faster stacking. Dont tunnel vision on farming, as succesful gank results in anywhere from 1-3 stacks (or even 5 if somehow turns into a full 5v5)


Guide Top

Team Work

You're going to be very tanky and do a lot of damage, dive the backline with your E, then R immediately for armor buff and then Q/E + Titanic Active + BotRK to kill the carries/squishies. fights against tanks will be wet noodle fights and you dont want to waste your time fighting them, save them for last.