Xin Zhao Build
Not Updated For Current Season
Welcome to my Xin Zhao Build. Xin Zhao is a great champion to use. He is great at giving a **** load of damage and helping your team to victory if built right. Here is a build that works perfect for me and I should work great for you to.
Well for my spells I picked Heal and Flash.
Heal is to help you stay alive by giving you some health back. Try using it mid battle to give you that extra health to get away or finish off your enemy.
Flash is to help you close the gap or get around walls the take out your enemy. Its will also help you get away from enemies.
Here are some other spell combo's that can help you.
*Heal and Ghost.
*Ghost and Teleport.
Xin Zhao's skills make him a huge asset to ganks. The ability to close distance and slow with Audacious Charge and then knock in the air with 3 Talon Strike will let your team get to you and finish them. (Only if you didn't kill them 1st TEEHEE).
Your Passive heals you every 3 hits. This will help you out big time from the start to the end of the game. Plus with the items you will get during the match like Attack Speed. Plus with the help of Life Steal you will stay alive and fight longer which will help your team win the game.
This skills you will level up 2nd. It will allow you to get in 3 quick hits with bonus damage, but you knock up your opponent on the third hit. It also slow them down so your team can get there and help you get the kill. Oh yea DON'T be afraid to spam the **** out of this skill as much as you can. It works great in combo with Audacious Charge and/or Battle Cry.
Now this skill in like a passive ability. It increases your attack speed by 35%. Level this 3rd that way you can get that extra attack speed boost early. Attack speed plus a tireless warrior means faster healing. Also it makes your 3 Talon Strike knock up hit sooner and reduces your cooldown with Battle Cry active. With it active it doubles the bonus of the passive for 7 seconds Which will give you about a extra 70% attack speed.
This skill you need to level at the start of the game. This is a great skill for initiating fights. It's a distance closer also slows all enemies around the target. After using this skill, you want to immediately use your ultimate for maximum damage. One point in this skill early is useful for closing distance. The increased slowing is really nice, but we already have many tools for slowing the enemy, as well as a high movement speed to chase them down.
This great skill deals some flat damage, as well as a nice 20% of the current enemies health. Use this skill first when you are going for a kill, while their health is still high. Here is a great skill sequence to follow that will make even tanks look weak. Battle Cry, Crescent Sweep, Audacious Charge, Three Talon Strike. Remember to SPAM the **** out of 3 Talon Strike and Audacious Charge as much as possible.
Masteries focus strongly on offense. Your role is to be a carry, so you need to be getting the kills for your team. Don't forget you have a point in Utility Mastery for a reason. So you need to make sure you grab buffs as often as possible! ^-^
Pros / Cons
Unstoppable when fed
No escape mechanism (except speed)
Slow without items
Sucks against range Champions
Fighting champs with stun, slow etc.
Letting you know
This is my 1st build on here. Positive and negative is appreciated, as long as it is constructive.