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Master Yi Build Guide by thinman

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League of Legends Build Guide Author thinman

Yihovah (S6 Jungle)

thinman Last updated on March 28, 2016
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Ability Sequence

1
4
5
8
10
Ability Key Q
3
14
15
17
18
Ability Key W
2
7
9
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
1/
Bounty Hunter
Oppressor
 
 
 
 
 
5/
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 18

5/
Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 12

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0


Guide Top

Wuju Style ain't nothing to f**k with.


Everyone knows that Sated Devourer is broken on Yi. Throw in Guinsoo, some stacks of Fervor, a pinch of attack speed, and you've got yourself the most notorious assassin since Lee Harvey Oswald.

This build's philosophy is simple:
1) Get sated.
2) Get stacked.
3) Wipe the floor with your enemies.

Yi is not a complicated champ, so this guide won't be too in-depth. I like to think that anyone with a functioning brain and 2 hands can succeed with this build. Unfortunately, the average team has no fewer than 3 extra chromosomes, so some of you may struggle.


Guide Top

Pros / Cons

Pros

    Absurd damage output
    Easy to play
    Good ganker
    Pentakills

Cons
    Squishy
    Need to keep up stacks
    Weak mid-game
    This build will get nerfed any day now


Guide Top

Jungling

Clears



-Start with Gromp. Get a leash. Smite.
-Then take Blue (you're gonna need the mana).
-Next do Rift Scuttler. While you're in the neighborhood check if top is ripe for a gank.
-Now go Red. Smite. See if mid or bot can use your services.

Back

-Boulders, birds, wolves.
-Do dragon at level 5 or 6. Don't worry if you don't have devourer yet.

Ganking


You are fast. You do lots of damage. You will get kills.

Here are some tips & tricks:
    Q in, Flash out. Or vice versa. This works under turrets, and in fights if you're low on health and need to do some damage and make a getaway.
    Your W is a versatile tool. Use it in a 1v1 to burn the cooldown clock off your other abilities. Use it to tank damage while a teammate comes to the rescue. Bait an enemy to turret dive and then laugh as you heal up.
    If there are no champs in range, auto-attack a minion or turret to reduce the cooldown on your Alpha Strike.
    Chilling smite has an extremely useful slow. Always smite when you gank.

Gank early if you can. Don't be afraid to be aggressive. I almost always gank top at level 2. Even if you don't get first blood, you'll likely get their flash and put your teammate in a good position to farm.

You're gonna hit a rough patch around minute 16 where you won't be of much use to your team. This is partly why it's so important to exert an influence on the game with early ganks. Unless you're fed at this point, you won't be doing enough damage to mitigate your squishiness, and you will die in team fights. Use this time to sate your devourer. Stay in the jungle. Go for scuttlers whenever you can.


Guide Top

Team Work

Pick off wounded targets. Lather, rinse, repeat.

Hard CC is the enemy. Play smart, don't get caught.

If you notice that you're struggling in fights, offer to splitpush. Yi has great waveclear, and can kill a turret in a heartbeat.

If things went well, around minute 30 you should be closing in on a full build. Enjoy your pentakills.

And remember, there can be only one Highlander.