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Yorick Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Yoric keeps on Shovelin'

Last updated on April 5, 2012
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Ability Sequence

3
10
13
15
18
Ability Key Q
2
8
12
14
17
Ability Key W
1
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 4

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 5


Table of Contents
Guide Top

Introduction

This is a Yorick guide aimed at Solo Top, why another Yorick guide?
Well, I often hear that a lot of people don't like and don't play Yorick because his late game is not that good when compared to other "traditional" solo top champions.

Well, like someone a lot more experienced than me said "It's the way people build him". So I'm going to tackle the itemization issue with Yorick, and how to make him viable as a late game all-rounder.

This is my first build so bear with me, I'm aware that I can't please everyone so I'm expecting mixed reviews. However I'll try and cover a lot of variations depending on different game situations.

Hope you enjoy, and have fun!


Guide Top

Runes

So, the Runes.
Well, I went for a very Tanky approach as it's clear to see.

Greater Mark of Attack Damage, Greater Seal of Armor, and Greater Glyph of Scaling Magic Resist runes should be a no brainer to playing a Tanky build.

But I'm guessing the Greater Quintessence of Vigor probably caught your eye. Well the explanation is quite simple, I don't build Warmog's Armor on Yorick.

So I take that to get a significant increase in HP regen from the start, since I'll only focus on HP regen very late game. And more times than not the game will not reach that phase.

So to summarize I chose this because:

  • I believe Yorick really needs the health regen to make this build work.
  • I think Warmog's Armor is not worth it. I rather put the 3 quints and save the money for a increased resistance item (Like I will explain in the Items section).


Guide Top

Masteries

WIP. Will be continued later...