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Yorick Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Yorick Infinate Power ?

Last updated on January 30, 2015
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Ability Sequence

3
9
12
13
14
Ability Key Q
2
5
15
17
18
Ability Key W
1
4
7
8
10
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 23

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 7

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0


There once was a unlimited power

Yorick has often been said to be counter-less. This build will help you make that a fact more than a myth. If you ask why I build off this. Ill tell you why.

Spell Theifs Edge - Mana Regen, Gold Gen., Extra damage

Mana Tear(and everything building off it) - Yorick Eats Mana! And it becomes Deadly!!!

Ravenous Hydra- More Health Regen + life steal, allows you to get more last hits on nearby minions.

Essence Reaver - Life Steal, CoolDown Reduction, Mana Passive (read it!)

Ionian Boots of Lucidity - This is obvious,not explaining.

Iceborn Gauntlets - Ability power to your W, more C.D. Reduction.Armor, and MANA...refer to Manamune, and slows enemies after basic attacks.

Spirit Visage- Mag. Resist, Health, C.D. , Health Regen. Increasing Healing effects by 20%.

Now my favorite part is the Muramana. Its Toggle Ability!!!....I generally hit over 2000 + mana in a game.....it pulls 3% mana per single target spell and uses it as damage but double it. so I generally do an extra 120 physical damage with the toggle. and dont forget. Iceborn Gaunts. allows your next attack after a spell to be 125% damage. Scary stuff. Not sure how the Mechanics work with the 125% damage of the I.G. and the Muramana's Toggle damage. But Really intimidating.