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prime

Yorick Build Guide by angermain

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author angermain

yorick, op carry

angermain Last updated on January 8, 2012
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Ability Sequence

2
3
5
7
9
Ability Key Q
1
13
15
17
18
Ability Key W
4
8
10
12
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 24

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 6

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

intro

ok so, the way i play yorick is basically to carry the team. i have rarely lost a game with this build, even if i do terrible early game, or my team is very, very bad. your late game is incredible you can smash the other carries on 2 to 4 hits max. you are able to take on most tanks aswell, and you are also a very heavy asset in a team fight. i use yorick to solo lane top if someone is jungle, this build is very effective as solo top, b/c once you are lv 6 you can efficiently double kill the lane, even if you die 2 for 1 is alright.


Guide Top

Skill Sequence

your going to want to get your w 1st, b/c you will get an amplifiying tome as your 1st item. get your q at lv 2 and lv3. then at lv 4 get your e once you get your e you should always have full hp or close to 80%. max your q from there with your e as your second max skill. once you get a sheen at around lv 6 you will be hitting peeople with your q alone for about 3- 4oo dmg.


now as for your combo, to maximize your q damage, your going to want to throw your w, then your e then go in and swing with your q, from there keep up all your ghouls, and remember your omen of death revenant counts as a ghoul for your passive.


Guide Top

Summoner Spells

you are going to want heal, sure everyone will say it is a noob spell, well it isnt...heall is not a noob spell, if used the right way. you can use it for early aggression, or even a bait in the late game, or even an extra 300 hp in a big team fight. all i know is it keep s me alive alot of the time, and gets me the kills, also its very efficient for tower dives.


Guide Top

Unique Skills

you may ask...why two thursters??...well its b/c since your not getting many hp items the thursters allow you to maximize survivability, and if you stay alive max dmg as they give you 100 dmg at full stacks. also the armor pen helps alot, especially if you have tanks with armor, the gosimus and the last whisper help out ALOT. as for the carries on the other team, you can consider them dead, none of them will be able to 1v1 you and take u even past 1/2 health...its kind of sad really, but i have TONS of fun with this build and just destroy teams, ive even gotten a pentakill 1v5 with this build, its too much dmg for any squishy to take, and the tanks cant damage past your 50% lifesteal, and your ghouls lifesteal.

also you may ask why i do not have boots? well it is a waste of an item slot. your frozen mallet and w will keep anyone close to you to kill them :)