Top Lane Bruiser God
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Threats to Yorick with this build
|Mordekaiser||Numero cero. Trap and feast.|
Yorick has seen some rough days. That is the past. The blue monk has been reborn as an unstoppable killing machine. You thought it was scary dealing with a zombie and three ghouls before? Now you have to deal with a cursed monk with four ghouls and a giant ghost woman.
Yorick is a top lane offtank bruiser that excels at dueling and splitpushing. If you don't get tower first blood at 10 minutes, you aren't playing Yorick.
Pros and Cons
-Naturally tanky, you can build pretty much however and never be squishy.
-Amazing duel potential
-Push to the inhibitor tower by 15 minutes because Yorick left all the ***** he gave back on the Isles
-GHOST FAMILY, COME ON KIDS
-Kill potential off the charts
-Strong early game
-Doesn't fall off late game
-Easy to farm with
-Possibly best waveclear of any top laner
-Percent-health damage built into his kit in two places, ult is pretty much a stronger BORK
-Very little use at long range
-Sub-optimal gap closer
-Expensive build, requires getting ahead early
-Ghoul and Maiden AI default on mindlessly charging down a lane to whack the tower
-Ghouls can't be controlled without E
-lmao what am I saying there's no downside to playing Yorick
-no cool skins
If you don't like farming a lot, don't play Yorick. Just don't bother. I average about 200 CS per game and still find myself craving more. Yorick can kill really well at any stage of the game, but he's nothing without a hearty minion wave backing that up. Trinity Force and Titanic Hydra make for a very expensive core item set. So, how do you alleviate this worry?
Use your Q.
No, really, it's that simple. Your Q gives your next basic attack a massive damage boost, making last-hitting a breeze. Think of it like you're Nasus. If you have an opportunity to kill a minion with a Q, do it. Why's this? The synergy with your passive.
Every target you kill with Last Rites leaves a grave. Once you have at least three graves in a vicinity around you and your Q is on cooldown, you can cast Awakening, raising up three or four Mist Walkers from the ground. These little ***** are integral to winning duels and farming. Their AI defaults to "charge down the lane and kill everything in our path". Mist Walkers will ravenously tear through a minion wave, making farming even easier. The best part is, once you've farmed a wave with Mist Walkers, most times you have the option to raise fresh-faced, fully-healed, new Mist Walkers! Repeat until you're rich.