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Spells:
Flash
Ignite
Ability Order
Death Defied (PASSIVE)
Karthus Passive Ability
introduction
this skill can be really effective if used right. it decreases their magic resit and movement speed which any spell would deal addiotional damage and would definatley improve the aim of this spell
this skill is very useful for last hitting and regaining mana if not activated. if it's activated. it forms a huge death vortex which deals damage for fools who are next to him. becareful it will drain your mana quick! master this skill at level 13
this passive is really unique and awesome! why? because you can cast spells while you are dead! only for 7 seconeds thats all. you can even cast the ulti of trolliness while you dead. also it can cause an aftermath to the oppenent which will make the enemy player cry
i put most of the masteries on offence to boost up ability power, cooldown reduction and magic penetration because it would really help karthus troll better and much more damage in early game
i have put 9 points on utility because karthus can run out of mana quick is you spam or forgot to unactivate
this will boost up his mana regenration and his mana. and others on buffs boost
i have put no points on defence DONT EVEN ASK ME WHY!
mainly i would take and because flash helps you escape from sticky situations and ignite helps you finish of those enemy's in painful death!
is actually good for chasing down enemies and escaping so i would put it on recommended list
is only good to pummel down your oppements thats all but i still put it on recommended list
DO NOT TAKE THOSE SPELLS TRUST ME!
SMITE
SURGE
HEAL
CLARITY
CLAIRVOYANCE: karthus is not a support champion he is A trOLL champion
SMITE: karthus is not a jungle
PROMOTE: very useless in late game
HEAL: you are not an ad carry
CLARITY: no need because we have rod of ages and arch angles staff
SURGE: worst spell of all DONT get this spell!
GREATER QUINTENSENCE OF POTENCY: gives you some ability power also gives you a huge start from early game
GREATER MARK OF INSIGHT: gives you some magic penetration to take down tanks quicker
GREATER SEAL OF FOCUS: reduces cooldowns of ulti of TROLLINESS!!!!
GREATER GLYPH OF INSIGHT: recieve's less damage from mages
difficulty=3/10
twisted fate is a good champion but his only problem is his skill is shorted range and karthus can activate his to damage him
tips against dodge his and make sure you activate when he attempts to use trust me it's easy facing
difficulty=10/10
oh my god this guy is really hard! his will seriously hurt karthus the silence last's 2.25 seconeds which that means it will disable karthus's which it will go on cooldown.his is used either a escape tool or to catch up enemies. this will make worthless
tips against
try and poke him with before he silences you and call for alot of ganks to win against kassadin]
difficulty=1/10
anivia is a strong mid champion but she gets absuoletly destroyed by karthus why? because karthus can spam his when anivia is in and can kill anivia really fast. getting blue buff for karthus makes him unstoppable in lane (until it wears off)
tips against
make sure you avoid her which is easy to avoid and hur*** her as much as possible
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