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Kalista General Guide by Coyartix

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PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.


Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Coyartix

'Your Soul(-)Bound' - Kalista Guide Patch 5.7

Coyartix Last updated on April 25, 2015
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Ability Sequence

3
8
10
12
13
Ability Key Q
1
14
15
17
18
Ability Key W
2
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0



Threats to Kalista with this build

Threat
Low
High
Show all
Threat Champion Notes
2
Ezreal Ezreal is almost purely skill shot dependant. With your jumps you can dodge those.
2
Twitch
2
Urgot
Guide Top

Introduction / General information



Hello guys,
in this guide I'm going to give some insight to Kalista's builds and how to play specific situations.

[work in progress]


Guide Top

Rune choice, masteries and ability skilling



Rune choice
Runes

Greater Mark of Attack Damage
9

Greater Seal of Armor
9

Greater Glyph of Magic Resist
5

Greater Glyph of Attack Speed
4

Greater Quintessence of Attack Speed
3

[text]



Masteries
Masteries
4/5
1/1
3/5
1/1
1/1
3/5
3/1
1/
3/
1/
2/5
2/5
1/1
3/5
1/1

Generally you are more Attack Speed oriented and do not go for Critical Hits. This is why I left the typical ADC mastery Frenzy out. You can replace one point of Devastating_Strikes with taking Frenzy however if you are going to build Phantom Dancer.




Guide Top

Usage of your vision



Kalista's Sentinel active

Kalista's W is useful in many situations of the game. It gives you deep vision, saves you from ganks and lets you controll objectives.

You can even use the W as a ward if you just release it at its tinest range so it will circle around. With long ranged ghosts you can level the way for a potential invade of yours or to protect dragon/baron.
Always remember though that the sentinel will travel from the spot where you cast it to the spot where you clicked and so on. Keep in mind that it take around 30 seconds for a full circle at max range.
If you use the ghosts to ward the river, you can keep your trinket to ward the lane brushes where the sentinels usually would get killed.



Guide Top

When to swap Trinkets



1. mid game. laning phase over; upgrade or swap?
2. usage of yellow/blue trinket




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