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Not Updated For Current Season
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Hello, this is my first time writing a guide for League of Legends i hope you enjoy using this build and please wait to rate or comment until after you have tried it. This build is a movement speed / critical damage tryndamere and isn't recomended to be used in ranked or competetive play.
- Very strong damage output mid/late game.
- Good chaser.
- No mana and great health regen allows you to stay in the long for insane lengths of time.
- Can easily escape ganks or survive a team fight gone wrong.
- Who doesn't like to go fast?
- Very expensive items.
The runes i picked were all Furor. End game with this build tryndamere will have passive 100% chance to crit so it makes increased critical damage his best offensive stat.
22/0/8 is the mastery set up i use for speed Tryn. I picked up all the offensive masteries that worked well with tryn and then picked up imp ghost, reduced time spent dead, and extra experience in the Utility tree.
Boots of Swiftness - Highest movement speed increase available.
Phantom Dancer x3 - Arguably best item for Tryn. High amounts of crit, attack speed, and movement speed. Simply amazing.
Infinity Edge - Like i said earlier Increased critical damage is his best offensive stat and the attack damage is also nice.
Stark's Fervor - Great item and your allies who play AD heroes will love you for buying this. Attack speed, and Armor penetration make this a good offensive item. While the Health regen and Lifesteal makes it so you should never have to return to base late game.
The skill sequence I use is a priority of Undying Rage, Bloodlust, Spinning Slash, and then Mocking Shout. Just pick the highest priority available when you level up. Upgrading Undying Rage when possible is a pretty obvious choice. Bloodlust is best to max out early because it is a good increase to damage and allows you to stay in the lane longer. Then it comes down to choosing between Spinning Slash and Mocking Shout. By the time you have leveled up this far you should have stacked up quite a bit of movement speed making it difficult for enemies to run so Mocking Shout isn't as helpful as Spinning Slash in my opinion.
Exhaust and Ghost are my summoner spells of choice. I prefer Exhaust because Exhuast followed by a Mocking Shout make escape virtually impossible for enemies. Ghost because I mainly use this build in 3v3 and teleport is less potent on small maps.
Ghost is optional though and i would recommend replacing it with teleport if you wish to play 5v5 with this build. Heal, Flash, and Revive are also good summoner spells for tryn if you just aren't a fan of ghost.