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prime

Build Guide by Jiny

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Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Jiny

Your win is Garen-teed

Jiny Last updated on December 23, 2010
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Ability Sequence

2
8
10
12
14
Ability Key Q
4
13
15
17
18
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
2/
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 8

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 1


The Bloodthirster, and Infinity edge are interchangable. Also, if you're not dying and your team is owning, try and get that phantom dancer for movement speed instead of the guardian angel.


Early Game:
The point for the sunfire is for farming and added armor more than anything else. The magic dps added onto judgement is just extra. It's the best farming item in the game.Use it to farm Youmuu's and bloodthirster and also to boost the stats of bloodthirster.

Mid game:
You have all the items up to blood thirster and are ready to gank. Also, after teamfights and ganks you can quickly teleport to towers that are being attacked by enemy creep waves with teleport to gain exp and gold extremely quickly with buffed up judgement and your sunfire.

End game:
Basically you try to initiate with decisive strike, and let them attack you then back up behind your team then attack again ksing everyone with your judgement. Also, your decisive strike is great for pushing towers. You can chase well with ghost and your Q, you can also escape with that.