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Recommended Items
Spells:
Flash
Smite
Items
Ability Order
Cell Division (PASSIVE)
Zac Passive Ability
Introduction
This is my first guide c:
Runes
These are the runes, I recommend. Movespeed Quints for mobility to gank, Red Magic pen for increased damage, Yellow armor for durability and Blue magic resist per level.
Runes
A more defensive route if you feel the enemy team can be dangerous to engage upon. Armor provides great protection and health provides durability.
Items
Item Sequence
Spirit of the Ancient Golem
2000
Mobility Boots
1000
Rylai's Crystal Scepter
2600
Sunfire Aegis
2700
Will of the Ancients
2300
Locket of the Iron Solari
2200
Since you will be gaining your tenacity from your nifty Spirit of the Ancient Golem or will be building it soon enough, you have the luxury to build that good ole' Mobility Boots. This right here allows you to have massive movement speed which chains into amazing ganks. |
With all this health you are building up, why not add more health? Lets add some extra slows that apply to all your abilities and some Ap and WALLA! You get the amazing Rylai's Crystal Scepter for all your needs. |
While you're gaining all this health you may need more resistances. Sunfire Aegis provides good resistance, while allowing you to deal damage overtime to nearby enemies and provides health. Even more things Zac wants. |
Summoner Spells
Flash: A very good summoner spell to take on any Champion. Its a gap closer, escape tool and helps if you need to get quick space between you and your enemy to land that Elastic SlingShot |
Smite: Since you are afterall jungling, this spell is a must. It allows you to clear camps early very well. Can assist you in stealing the enemy junglers buffs, and steal dragon/baron kills! |
Exhaust: A good alternative for flash. Provides a slow and damage reduction. Great for slowing that slippery singed. |
CELL DIVISION: This passive heals Zac for 4% of his Maximum health per skill use. It also splits Zac into four body parts each with 10% of his maximum health upon death. This has a 5 MINUTE COOLDOWN
STRETCHING STRIKE: Streching Strike, Zac's Q is a semi short range slow that deals magical damage upon contact. Cost 4% of his current health. Unless you feel it necessary to max this ability, you're mainly gaining the slow.
Tips and Tricks
- Streching Strike is a great way to catch chasing opponents
- Can be used to slow opponents
- Don't be afraid to use it during teamfights
UNSTABLE MATTER: Similar to Zac's other skills, it only cost 4% of current health. This ability deals a percentage of the enemies maximum health, as well as has a low cooldown. You will want to max this first if jungling.
Tips and Tricks
- Deals Percentage of enemies HP
- Spamming at Camps for fast cleartime
- Allows Zac to build a bit more tanky since it deals fixed damage
ELASTIC SLINGSHOT: At the cost of 4% of your maximum health, you're able to close a large distance for little cost. This can be your gap closer, escape tool and initiation.
Tips and Tricks
- If cast'd on the edge of baron and dragon from the back, you can gain vision of said area.
- Great for catching or escaping from opponents
- Screams "INCOMING"
LET'S BOUNCE LET'S BOUNCE: This is Zac's Ultimate. At no cost at all, zac jumps into the air dealing magical damage, knocking back people hit by it for the first time (all other hits deal 50% damage and no knockback) and bounces 2 more times. This ultimate can engage, disrupt, escape and deal damage all in one.
Tips and Tricks
- Don't be afraid to use this to get out of sticky situations
- Can be used to disrupt casting moves
- Great for catching enemies
TL;DR
Zac Is great for almost any team comp. His kite is above average and just makes him an overall slippery champion
Zac Is great for almost any team comp. His kite is above average and just makes him an overall slippery champion
Updates
-
4/1/13 Fixed various spelling errors
4/1/13 Improved Items
4/2/13 Removed lore
4/3/13 Added spells
4/5/13 Added a few extra sections, improved spelling
4/9/13 The item Spirit of the ancient golem Recipe will be changed, appropriate changes will be made upon day of the 3.5 patch
4/12/13 Spirit of the ancient golem recipe changed, fixed.
1/9/2014 Fixed a few spelling errors and changed parts of the build
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