General Guide by Ohga
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Hi there this is my first guide on Mobifire and it is for a champ that is not released yet but though some theory crafting and testing this is my thoughts so far.
is a good jungle early and a very nice tank late game i played Maokai in the same role in season 2.
Greater Glyph of Ability Power
Greater Mark of Armor
Greater Seal of Health
Greater Quintessence of Ability Power
Greater Quintessence of Movement Speed
I chose Relentless & Tenacious because you can be cc'ed during your ult so you want to reduce it as much as possible so you can stick on your target.
Start with the normal jungle items Hunter's Machete and Health Potionx5
first back get Spirit Stone and Boots of Speed and when you can afford them Boots of Swiftness they you can start on any of the following items depending how the game go's
Spirit Visage* works very will with his passive giving you 195hp per blob
Warmog's Armor* gives you 49 hp per 5
Runic Bulwark* is cheap and gives awesome stats for a tank
Liandry's Torment* gives you a total of 11% hp per Unstable Matter
Spirit of the Ancient Golem* gives Tenacity
In all you will have 4889 hp and 19.55 hp per sec and 145 armor and 138 Mr not bad stats at all.
So this is where some math comes in you see a lot of people saying max Unstable Matter first where here is the prob you have to pick more damage to monsters or players lvl 1 Ancient Golem has 1500 hp so rank one Unstable Matter dose 100 damage .4x1500+40 witch is nice but most players only have 500-600 hp witch only gives you 66 damage .4x550+40. Where Stretching Strike gives you 70 damage at rank 1 so until player start to get over 1k hp you will do more damage with Stretching Strike over Unstable Matter so i would skill in this order
Well that is it as of now. I will up date after the champ comes out and see what they change and what they keep the same ty