get
prime

Zed Build Guide by hammeron

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


2K
Views
0
Comments
0
Votes
League of Legends Build Guide Author hammeron

Zed - AD Caster Jungle Dealing TONS OF DAMAGE!

hammeron Last updated on December 6, 2012
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

2
14
15
17
18
Ability Key Q
3
8
10
12
13
Ability Key W
1
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 12

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 6

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 12


Table of Contents
Guide Top

Introduction

HI! This is my first ever build, and i hope everyone who have whated it is pleased, and i thank you all. A vote will be really amazing, an up vote or a down vote, doesn't matter because that will just help me see how this build is working for every one :)


Guide Top

Runes

Runes are pretty straight forward, even though i don't take any AD runes, it is alot better with the ArP marks and quints, because Zed is more af an AD caster then an carry, therefore ArP is alot better. Marks are the standard jungle runes flat Armor. And i prefer the MR per lvl glyphs because they give ALOT better then the flat MR in the late game, where the AP carry's shine.


Guide Top

Masteries

i do this 12/9/9 build to get all the good jungeling masteries. getting Butcher in the offensive tree to deal 4 true damage to minions, which is very good for the early clearing. Tough skin and Bladed Armor in the defensive tree to reduce the damage minions deal to you, and bouncing back 6 true damage on they're every attack, which is also VERY good for the early jungle clearing. Then i get Runic Affinity, making all buffs i get 15% longer, which is a huge increase! Vapirism, i take for the off course spell vamp and life steal, and spell vamp on Zed is VERY good because then you will heal so much from your E, and Q.